Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 23918159840276843 64 Scottywhite757 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 25, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1483 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1483, Time: 00:01:21 Health: -2/19 AC: 5 Str: 4 XL: 3 Next: 91% Magic: 0/10 EV: 11 Int: 24 God: Gold: 25 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . g - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons g - a +1 dagger of flaming (weapon) Missiles h - 5 poisoned darts Armour a - a +0 robe (worn) c - a +2 pair of gloves (worn) Scrolls i - a scroll of noise {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of resistance {unknown} f - a potion of lignification {unknown} j - a potion of brilliance {unknown} k - a potion of cancellation {unknown} l - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 3.1 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Brom's Barrelling Bould Conj/Erth 17% 2d5 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Battlesphe Conj/Frge 17% 2d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fireball Conj/Fire 8% 3d6 67% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Orb of Destruction Conj 14% 9d7 100% 7 Chain Lightning Conj/Air 8% 3d11 100% 9 Fire Storm Conj/Fire 8% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Conjurations skill increases to level 5! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... #.# #.# #.# #.. ..# #.# #.# ### #.# #.# #.# #.# ####.## .. #.....# .. #.# #.##.## .. #.# #@#### #j #.# #j# #j #.# #.# #. #.# #.# #) #.#########.# #.####.......)...# .....)..#######..# #.#####.# #..# #. #.# #..# You could see a gnoll. Vanquished Creatures 4 gnolls 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins (D:2) A quokka (D:1) 10 ball pythons 5 bats 2 frilled lizards (D:1) 5 goblins 5 kobolds (D:1) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 869 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1476 | D:2 | Reached skill level 5 in Conjurations 1483 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_loops_ring, st_stairs_10 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action || total ---------------------------++------- Cast: Magic Dart || 74 Armour: Robe || 10 Dodge: Dodged || 6