Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 8129162417473544776 328 Scottywhite757 the Conjurer (level 6, -3/24 (36) HPs) Began as a Deep Elf Conjurer on May 25, 2025. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +0 flail of draining (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:33 (3863 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 3863, Time: 00:07:34 HP: -3/24 (36) AC: 7 Str: 3 XL: 6 Next: 25% MP: 1/16 EV: 10 Int: 29 God: Vehumet [......] Gold: 281 SH: 4 Dex: 18 Spells: 5/16 levels left rFire + . . s - staff of conjuration rCold + . . u - +0 buckler rNeg . . . k - +2 robe {rF+} rPois . i - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: very heavily drained A: magic regeneration, see invisible, clever 1, cold resistance 1, wild magic 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 281 gold pieces. Inventory: Missiles r - 3 poisoned darts Armour i - a +2 helmet (worn) k - a +2 robe of fire resistance (worn) u - a +0 buckler (worn) Magical Staves h - a staff of alchemy j - a staff of fire s - a staff of conjuration (weapon) Jewellery f - a +6 ring of dexterity (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of revelation {unknown} e - 3 scrolls of blinking {unknown} l - 2 scrolls of immolation {unknown} n - 2 scrolls of identify {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of enchant armour {unknown} q - a scroll of silence {unknown} Potions a - a potion of haste {unknown} b - a potion of magic g - a potion of mutation m - a potion of heal wounds {unknown} t - a potion of curing {unknown} Skills: + Level 2.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations + Level 0.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 100% 2d8 3% 2 c - Fulminant Prism Conj/Alch 26% 3d14 41% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d545% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 6% 1 Soul Splinter Necr 40% N/A 19% 1 Grave Claw Necr 20% 2d8 28% 2 Lesser Beckoning Tloc 20% N/A 28% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 45% 3 Teleport Other Tloc 10% N/A 45% 3 Vampiric Draining Necr 10% 2d6 45% 3 Plasma Beam Fire/Air 5% 2x1d15 100% 6 Starburst Conj/Fire 24% 6d8 100% 6 Magnavolt Erth/Air 5% 4d10 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) Your mind is acute. (Int +4, Str/Dex -1) You are cold resistant. (rC+) Your spells are a little harder to cast, but a little more powerful. Message History You feel drained. Unknown command. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +0 flail of draining. You feel drained. The searing ray misses Edmund. Edmund hits you with a +0 flail of draining. You feel drained. It was a potion of mutation. You feel extremely strange. You feel resistant to cold. Your vision sharpens. You feel clever. You feel less in control of your magic. You stop channelling your searing ray. You block Edmund's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of draining and wearing a +0 ring mail (severely wounded, 85% to hit) You feel a surge of power! You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund grinds his teeth, and then sighs. Edmund hits you with a +0 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of draining and wearing a +0 ring mail (severely wounded, 85% to hit) You feel a surge of power! You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +0 flail of draining! You die... Edmund says, "I'd like to see a scythe do that!" ## .. # #. ... #. #...#.####### #.....@@....# .......#####.# ##...#. ###.###### ##. #. #........# .. .. #.#...##.# ## ## #.###.##.# # #.##.# #.###.##.# #........# You could see Edmund. Vanquished Creatures A bombardier beetle (D:3) 2 iguanas 2 orc wizards 5 adders 4 gnolls A shadow imp (D:4) 3 dart slugs 3 ribbon worms 13 orcs 8 endoplasms 3 giant cockroaches 3 hobgoblins 7 jackals (D:1) 3 quokkas 10 ball pythons 6 bats A frilled lizard (D:3) 11 goblins 12 kobolds 6 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 11/16 MP: 0/8 399 | D:1 | Reached skill level 1 in Fighting 501 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/10 776 | D:1 | You fall into a shaft and drop 1 floor! 887 | D:2 | Found a shadowy altar of Dithmenos. 1010 | D:2 | Learned a level 2 spell: Searing Ray 1293 | D:2 | Found a faded altar of an unknown god. 2077 | D:3 | Reached skill level 5 in Conjurations 2077 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/12 2454 | D:4 | Reached XP level 5. HP: 12/30 MP: 2/14 2664 | D:3 | Reached skill level 5 in Spellcasting 2672 | D:3 | Learned a level 4 spell: Fulminant Prism 2677 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3047 | D:4 | Found a staircase to the Ecumenical Temple. 3059 | Temple | Entered the Ecumenical Temple 3085 | Temple | Became a worshipper of Vehumet 3394 | D:4 | Reached XP level 6. HP: 36/36 MP: 10/16 3771 | D:5 | Entered Level 5 of the Dungeon 3848 | D:5 | Noticed Edmund 3861 | D:5 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 3861 | D:5 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 3861 | D:5 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3861 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3863 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_pond_d, minivault_26 D:2: wad_crossroads, layout_rooms, basic_altar, angelslayer_ecumenical_altar_muddy, minmay_goblin_kobold_house D:3: layout_basic D:4: layout_rooms, minmay_temple_entry_offerings D:5: layout_loops_corners, uniq_blorkula_the_orcula, uniq_edmund Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.8 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 96 | 117 || 213 Searing Ray | | 20 || 20 Use: Potion | | 1 || 1 Armour: Robe | 9 | 40 || 49 Dodge: Dodged | 10 | 24 || 34 Block: Buckler | | 1 || 1