Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 15900713146421961175 129 Scottywhite757 the Conjurer (level 4, -2/26 HPs) Began as a Deep Elf Conjurer on May 27, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:02:05 (2127 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 2127, Time: 00:02:06 Health: -2/26 AC: 2 Str: 4 XL: 4 Next: 88% Magic: 1/12 EV: 11 Int: 25 God: Gold: 126 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons p - a +0 short sword Armour a - a +0 robe (worn) o - a +0 helmet Jewellery c - a +5 ring of evasion h - a ring of poison resistance Scrolls d - 2 scrolls of teleportation {unknown} e - 2 scrolls of poison {unknown} g - 2 scrolls of enchant armour {unknown} i - a scroll of identify {unknown} j - a scroll of brand weapon {unknown} k - a scroll of revelation {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - 2 potions of berserk rage {unknown} l - a potion of haste {unknown} n - 2 potions of attraction {unknown} Skills: + Level 2.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 9% 1 Grave Claw Necr 10% 2d7 13% 2 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle closely misses you. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You shake off the liquid fire. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! The liquid fire burns you! You die... #.........# #.........# #.........# ## ###.........# #. .'.........# #. #.........# #. ### #.........# #. .....###'##############. .......@<......>...))... .##.#.....#############. #.##### #########. ... #.......†. #.. ####'######## .... #........# .#.. #........# #.# #.....†..# #........# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 gnolls (D:3) An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:2) 3 endoplasms 3 giant cockroaches 6 hobgoblins 4 jackals (D:2) A quokka (D:1) 2 ball pythons 5 bats 3 frilled lizards 3 goblins 4 kobolds 6 rats 49 creatures vanquished. Vanquished Creatures (others) A gnoll (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 311 | D:1 | Found a faded altar of an unknown god. 424 | D:1 | Found Azapeib's Weapon Shop. 855 | D:2 | Reached skill level 1 in Fighting 1013 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1971 | D:3 | Reached skill level 5 in Conjurations 1976 | D:3 | Reached XP level 4. HP: 26/26 MP: 4/12 2104 | D:3 | Learned a level 2 spell: Searing Ray 2127 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, shop D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_basic, minmay_randomly_rotated_circles, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 96 | 19 || 115 Searing Ray | | 2 || 2 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 3 | 6 || 9