Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15154820348014741956 61 Scottywhite757 the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on June 23, 2025. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1451 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1451, Time: 00:02:05 Health: -3/20 AC: 2 Str: 10 XL: 3 Next: 83% Magic: 3/10 EV: 12 Int: 22 God: Gold: 98 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . m - +7 mace of Cipsewe {reap, rPois rCorr Str+6 Int-2} rCold . . . e - orb {*Rage} rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: random rage (20%) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons g - a +0 short sword m - the +7 mace of Cipsewe (weapon) {reap, rPois rCorr Str+6 Int-2} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Armour a - a +0 robe (worn) e - an orb of wrath (worn) Scrolls f - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of brilliance {unknown} h - a potion of moonshine {unknown} k - a potion of haste {unknown} l - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 3.3 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 flail! You die... ...... ######### ..... #.......# .... ####.......# ... ...†.......# .. ####.......# o# .###.......######o##..# ....####.#......@....# ...........###..####..# #....#####.....## #.# ###...####..#########.# ###.................# ###..##....### #..# ####.#####.# #..## ###.....## #...###...##### #...###..### #...........###### You could see 2 orcs. Vanquished Creatures 2 adders (D:2) 2 dart slugs An orc (D:2) 6 endoplasms 7 hobgoblins 4 quokkas 6 ball pythons 4 bats A frilled lizard (D:1) A giant cockroach (D:2) 2 goblins 3 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 360 | D:1 | Found a faded altar of an unknown god. 963 | D:2 | Reached skill level 1 in Fighting 963 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1281 | D:2 | Identified the +7 mace of Cipsewe {reap, rPois rCorr Str+6 | Int-2} 1451 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, hellmonk_ecumenical_altar_crossroads, hangedman_decor_slide_cut D:2: minmay_door_path, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.2 Stealth | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Mace || 4 Cast: Magic Dart || 95 Armour: Robe || 11 Dodge: Dodged || 14