Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18340223166845720770 63 Segs the Vexing (level 3, -2/36 HPs) Began as a Vampire Enchanter on Jan 28, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1217 turns). Segs the Vexing (Vampire Enchanter) Turns: 1217, Time: 00:04:53 Health: -2/36 AC: 21 Str: 7 XL: 3 Next: 89% Magic: 6/6 EV: 2 Int: 17 God: Gold: 115 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . q - +2 dagger (speed) rCold . . . (no shield) rNeg . . . b - melded +1 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... (no amulet) Stlth +++ j - ring of resist corrosion HPRegen 0.46/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, healing quickly A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, alive, (fangs 3), see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +2 dagger of chaos q - a +2 dagger of speed (weapon) Missiles e - 17 stones (quivered) h - 4 javelins k - 6 poisoned darts o - 3 boomerangs Armour b - a +1 robe (melded) f - a +0 chain mail Jewellery j - a ring of resist corrosion (left branch) Scrolls d - a scroll of enchant weapon r - a scroll of fear Potions c - a potion of invisibility g - a potion of cancellation {unknown} i - 2 potions of mutation n - a potion of curing {unknown} p - a potion of might {unknown} Skills: + Level 4.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Sublimation of Blood Necr 1% N/A 28% 2 Curse of Agony Necr 1% N/A 99% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your natural rate of healing is slightly increased. ((You have razor-sharp teeth.)) You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the gnoll but do no damage. You barely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is almost dead. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You die... ##.........#......... ##.....####.......#g# ##.>...# #.......#.# ###.### #.........# #...# #.......### #...# #.......# #...# ##....g.# #...# ##..#g## ###...#######..#♣# ...........##..#.# ...............#........ ...........###.#######.. ###...##### #. #...# #. #...# #^..###### #........# You could see a gnoll and a hobgoblin. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 5 bats 2 endoplasms 5 goblins 6 hobgoblins 2 quokkas (D:1) 4 frilled lizards 2 kobolds (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Segs the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 6/19 MP: 5/5 1045 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1045 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1217 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, chequers_garden, minmay_statues_item D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 4 | 4.2 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 138 Bite || 9 Use: Potion || 2 Scroll || 13 Stab: Sleeping || 6 Armour: Robe || 62 Skin || 9 Dodge: Dodged || 74