Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 4177056623879845732 34731 Segs the Brawler (level 13, -3/213 HPs) Began as an Octopode Shapeshifter on Feb 6, 2025. Was an Initiate of Gozag. Slain by a harpy simulacrum (9 damage) ... in an ice cave. The game lasted 00:42:55 (14739 turns). Segs the Brawler (Octopode Shapeshifter) Turns: 14739, Time: 00:42:56 Health: -3/213 AC: 34 Str: 33 XL: 13 Next: 79% Magic: 13/13 EV: 2 Int: 12 God: Gozag Gold: 1549 SH: 5 Dex: 12 Spells: 12/12 levels left rFire . . . - Branches rCold . . . l - +1 buckler rNeg . . . (helmet unavailable) rPois + J - amulet of regeneration rElec . d - +4 ring of protection rCorr . e - +6 ring of strength SInv + h - ring of willpower Will +.... W - +5 ring of evasion Stlth F - +4 ring of protection HPRegen 1.35/turn H - ring "Ituomed" {Str+3 SInv} MPRegen 0.13/turn O - +6 ring of strength g - +5 ring of evasion %: no passive effects @: berserking, tree-form, gold aura, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in an ice cave. You worshipped Gozag. Gozag was most pleased with you. You were a tree. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Sewer and Ice Cave. You collected 4020 gold pieces. You spent 1075 gold pieces at shops. You paid 1396 gold pieces to Gozag. Inventory: Hand Weapons I - the +7 short sword of Vaosael {speed, *Rage rElec rN+} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Missiles f - 96 stones (quivered) y - 7 javelins P - 11 poisoned darts R - a throwing net Armour j - a +1 tower shield of cold resistance k - a +2 hat l - a +1 buckler (worn) Jewellery d - a +4 ring of protection (worn) e - a +6 ring of strength (worn) g - a +5 ring of evasion (worn) h - a ring of willpower (worn) s - a ring of fire w - a ring of resist corrosion F - a +4 ring of protection (worn) H - the ring "Ituomed" (worn) {Str+3 SInv} (You bought it in a shop on level 2 of the Dungeon) [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. J - an amulet of regeneration (worn) L - a +6 ring of dexterity N - a ring of see invisible O - a +6 ring of strength (worn) W - a +5 ring of evasion (worn) Talismans b - a beast talisman (active) c - a flux talisman n - a serpent talisman Wands r - a wand of flame (14) x - a wand of warping (17) z - a wand of mindburst (22) K - a wand of digging (5) M - a wand of polymorph (4) S - a wand of acid (7) Scrolls a - 4 scrolls of enchant weapon t - a scroll of teleportation v - a scroll of poison C - a scroll of fear D - a scroll of fog E - 2 scrolls of enchant armour Q - 2 scrolls of identify T - 2 scrolls of torment U - a scroll of revelation X - a scroll of noise Y - 3 scrolls of immolation Potions i - 3 potions of mutation m - a potion of lignification o - 4 potions of curing p - a potion of ambrosia q - 2 potions of haste A - a potion of resistance B - 4 potions of might G - 2 potions of magic V - a potion of brilliance Skills: + Level 11.0 Fighting + Level 12.4 Dodging - Level 4.0 Stealth - Level 3.0 Shields - Level 15.0 Unarmed Combat + Level 7.1 Shapeshifting You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Kiss of Death Conj/Necr 0% 2d5 36% 1 Magic Dart Conj 0% 1d3 36% 1 Shock Conj/Air 0% 1d3 36% 1 Soul Splinter Necr 0% N/A 36% 1 Blink Tloc 0% N/A 50% 2 Call Imp Summ 0% N/A 50% 2 Grave Claw Necr 0% 2d7 50% 2 Sublimation of Blood Necr 0% N/A 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Confusing Touch Hex 0% N/A 75% 3 Sigil of Binding Hex 0% N/A 75% 3 Stone Arrow Conj/Erth 0% 3d7 75% 3 Swiftness Air 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Dispel Undead Necr 0% 3d6 98% 4 Ignite Poison Fire/Alch 0% N/A 98% 4 Rending Blade Conj/Frge 0% 2d4 98% 4 Curse of Agony Necr 0% N/A 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Summon Hydra Summ 0% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (4/5) D:10 Swamp (0/4) Lair:3 Spider (0/4) Lair:2 Sewer (visited) IceCv (1/1) Slime: Lair:4-5 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:2 = D:5 ([* D:8 ( D:10 = Lair:3 [ Annotations: D:4 2 transporters D:7 2 transporters Lair:2 2 transporters, Heitomos's ghost, journeyman MiFi Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History The dire elephant simulacrum is almost destroyed. The harpy simulacrum claws you but does no damage. The harpy simulacrum claws you. * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The harpy simulacrum claws you but does no damage. x2 The dire elephant simulacrum tramples you! * * * LOW HITPOINT WARNING * * * The dire elephant simulacrum trunk-slaps you but does no damage. You feel much better. The harpy simulacrum claws you but does no damage. You block the harpy simulacrum's attack. The harpy simulacrum claws you but does no damage. x2 You smack the dire elephant simulacrum! The dire elephant simulacrum vaporises! The harpy simulacrum claws you! * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The harpy simulacrum claws you but does no damage. x3 Your Fighting skill increases to level 11! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The harpy simulacrum claws you but does no damage. x2 You block the harpy simulacrum's attack. x2 You pummel the three-headed hydra simulacrum!! You punch the three-headed hydra simulacrum. The three-headed hydra simulacrum vaporises! You block the harpy simulacrum's attack. The harpy simulacrum claws you but does no damage. The harpy simulacrum claws you. * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The harpy simulacrum claws you. * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! You die... Your body crumbles into a pile of gold. #..### ##...... ##..# #....... ##..## ........ #..### ...... ##.~~#####..##### ####~~#≈~~##...# ##~~~~#~..# #~#~#~~.#### #~#####♣...# ## #..°Z.#..# #.⌠.### ## #$[! #### You could see a harpy simulacrum. Vanquished Creatures 3 hydras A boulder beetle (Lair:1) 2 two-headed ogres The ghost of Doucebaguette the Destroyer, a journeyman DECj of Vehumet (D:10) A lindwurm (Lair:3) A wolf spider (Lair:2) 2 manticores (D:11) A black mamba (Lair:4) 9 elephants An ice statue (IceCv) 2 torpor snails Maggie (D:9) A rime drake (Lair:3) 5 cane toads 2 komodo dragons 3 polar bears A hornet (D:10) 2 trolls (D:11) 7 dream sheep 19 blink frogs 2 culicivoras (Lair:2) A shadowghast (D:9) 44 yaks 6 wyverns A dire elephant simulacrum (IceCv) A basilisk (Lair:3) Grum (D:9) A redback (Lair:2) An acid dragon (D:10) A hydra simulacrum (IceCv) Duvessa (D:4) 5 black bears 6 water moccasins 3 orc warriors 2 ice beasts (D:6) 4 ogres 7 wolves 8 centaurs 2 kobold brigands 3 brain worms (Sewer) 13 bullfrogs A gnoll sergeant (D:9) 5 scorpions A two-headed ogre simulacrum (IceCv) 25 wights A marrowcuda (D:6) Dowan (D:4) 6 killer bees (D:9) An elephant simulacrum (IceCv) 6 howler monkeys 4 bombardier beetles 2 jellies (D:8) A gnoll bouda (D:5) 3 orc priests 3 hounds 2 sleepcaps 5 orc wizards 3 iguanas A polar bear simulacrum (IceCv) 2 troll simulacra (IceCv) 3 spriggan simulacra (IceCv) A wolf simulacrum (IceCv) 14 gnolls 4 river rats (Sewer) 15 adders A naga simulacrum (IceCv) A shadow imp (D:5) 4 white imps (IceCv) 4 ufetubi 4 dart slugs 4 ribbon worms 44 orcs 5 ball pythons 8 bats 5 endoplasms 6 giant cockroaches 3 goblins 9 hobgoblins 15 jackals 2 quokkas 13 frilled lizards 13 kobolds 7 rats 436 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:8) 1 creature vanquished. Grand Total: 437 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Segs the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 14 | D:1 | Reached XP level 2. HP: 16/18 MP: 2/2 387 | D:1 | Reached skill level 4 in Unarmed Combat 430 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 738 | D:2 | Found Vierchyro's Jewellery Boutique. 850 | D:2 | Identified the +7 short sword of Vaosael {speed, *Rage | rElec rN+} 960 | D:2 | Reached skill level 1 in Shields 960 | D:2 | Reached XP level 4. HP: 19/28 MP: 4/4 1287 | D:2 | Reached skill level 5 in Unarmed Combat 1620 | D:3 | Reached XP level 5. HP: 33/33 MP: 5/5 1621 | D:3 | Found a sacrificial altar of Ru. 1781 | D:3 | Found a shimmering blue altar of Sif Muna. 2459 | D:4 | Reached XP level 6. HP: 38/38 MP: 6/6 2516 | D:4 | Noticed Dowan 2518 | D:4 | Noticed Duvessa 2524 | D:4 | Killed Duvessa 2525 | D:4 | Reached skill level 6 in Unarmed Combat 2528 | D:4 | Killed Dowan 2588 | D:4 | Reached XP level 7. HP: 34/43 MP: 7/7 2659 | D:4 | Found a snail-covered altar of Cheibriados. 2780 | D:4 | Reached skill level 7 in Unarmed Combat 2977 | D:4 | Found a transporter. 2980 | D:4 | Noticed a kobold demonologist 3066 | D:4 | Found a transporter. 3174 | D:4 | Reached skill level 8 in Unarmed Combat 3381 | D:4 | Found a basalt altar of Yredelemnul. 3455 | D:4 | Found a staircase to the Ecumenical Temple. 3597 | Temple | Entered the Ecumenical Temple 3603 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3720 | D:5 | Entered Level 5 of the Dungeon 3779 | D:5 | Reached XP level 8. HP: 48/48 MP: 8/8 4041 | D:5 | Reached skill level 9 in Unarmed Combat 4106 | D:5 | Found Tamnor's Weapon Boutique. 4106 | D:5 | Found Ziklarir's Antique Armour Shop. 4107 | D:5 | Found Seohoeb's Assorted Antiques. 4649 | D:6 | Found a glowing drain. 4653 | D:6 | Reached skill level 10 in Unarmed Combat 4669 | Sewer | Entered a sewer 4720 | Sewer | Reached XP level 9. HP: 53/53 MP: 9/9 4753 | Sewer | Reached skill level 5 in Dodging 5095 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5228 | D:2 | Bought a +4 ring of protection for 360 gold pieces 5371 | D:7 | Found a stormy altar of Qazlal. 5387 | D:7 | Reached skill level 11 in Unarmed Combat 5465 | D:7 | Found a transporter. 5828 | D:2 | Bought the ring "Ituomed" {Str+3 SInv} for 283 gold pieces 6033 | D:6 | Reached XP level 10. HP: 62/62 MP: 10/10 6338 | D:6 | Reached skill level 12 in Unarmed Combat 6755 | D:7 | Identified the +9 rapier of Yeast {elec, rN+ Str+3} 6767 | D:7 | Found a burning altar of Makhleb. 6883 | D:7 | Identified the +3 dagger "Cisysoob" {elec, Fly rF+ MP+8 | Stlth+} 6922 | D:7 | Found a roughly hewn altar of Beogh. 6922 | D:7 | Found a transporter. 7209 | D:8 | Noticed a two-headed ogre 7398 | D:8 | Found Duvvi's Weapon Emporium. 8055 | D:8 | Killed a two-headed ogre 8212 | D:9 | Noticed Maggie 8219 | D:9 | Killed Maggie 8220 | D:9 | Reached skill level 13 in Unarmed Combat 8245 | D:9 | Noticed Grum 8250 | D:9 | Reached skill level 5 in Fighting 8253 | D:9 | Killed Grum 8265 | D:9 | Reached XP level 11. HP: 72/72 MP: 11/11 8468 | D:9 | Found a radiant altar of Vehumet. 8680 | D:9 | You fall into a shaft and drop 1 floor! 8680 | D:10 | Entered Level 10 of the Dungeon 8702 | D:10 | Noticed a two-headed ogre 8709 | D:10 | Killed a two-headed ogre 8811 | D:10 | Found a runed translucent gate. 8811 | D:10 | Found a runed translucent gate. 8812 | D:10 | Found a runed translucent gate. 8813 | D:10 | Noticed Doucebaguette's ghost (journeyman DECj) 9295 | D:10 | Reached skill level 14 in Unarmed Combat 9406 | D:10 | Found a staircase to the Lair. 9669 | D:10 | Bought a +5 ring of evasion for 432 gold pieces 9732 | Lair:1 | Entered Level 1 of the Lair of Beasts 9984 | Lair:1 | Noticed a boulder beetle 9986 | Lair:1 | Found an ornate altar of the Wu Jian Council. 9986 | Lair:1 | Found a hide-covered altar of Uskayaw. 10001 | Lair:1 | Killed a boulder beetle 10185 | Lair:1 | Reached XP level 12. HP: 81/81 MP: 12/12 10567 | Lair:2 | Reached skill level 1 in Stealth 10679 | Lair:2 | Reached skill level 15 in Unarmed Combat 10785 | Lair:2 | Found a transporter. 10856 | Lair:2 | Found a transporter. 10859 | Lair:2 | Noticed Heitomos's ghost (journeyman MiFi) 10962 | Lair:2 | Reached skill level 10 in Dodging 11272 | Lair:2 | Found a hole to the Spider Nest. 11404 | Lair:3 | Noticed an eight-headed hydra 11415 | Lair:3 | Killed an eight-headed hydra 11431 | Lair:3 | Reached skill level 5 in Shapeshifting 11493 | Lair:3 | Found a staircase to the Swamp. 11597 | Lair:3 | Reached XP level 13. HP: 56/90 MP: 13/13 12584 | Lair:4 | Reached skill level 10 in Fighting 13700 | D:10 | Killed Doucebaguette's ghost 14223 | D:11 | Found a frozen archway. 14309 | IceCv | Entered an ice cave 14735 | IceCv | HP: 5/141 [dire elephant simulacrum (10)] 14739 | IceCv | Slain by a harpy simulacrum Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_basic, serial_shops, shop D:3: layout_basic, lemuel_tele_altar, mainiacjoe_overflow_alcove_2 D:4: gammafunk_wand_slinger, layout_loops_ring, marbit_many_paths, mainiacjoe_overflow_catwalk, minmay_temple_entry_poolview, wad_orctagon, uniq_duvessa D:5: layout_gridville, nicolae_wooded_promenade, minmay_strange_pillars D:6: wad_lake_hut, layout_rooms, kiku_gazebo_garden_becter, gup_sewer_entry_bubbles, grunt_ministairs_13, grunt_decor_clamped D:7: gammafunk_beogh_shrine, layout_basic, grunt_qazlal_clouds, mainiacjoe_overflow_brackets, nicolae_figureground_pulse D:8: layout_cave_pods, serial_shops, shop, minmay_diced_spiral D:9: layout_irregular_city, vehumet_crystals, uniq_maggie, uniq_grum D:10: layout_roguey, david_lair_generic, ebering_ghost_rock_garden, serial_glass, glass_columns_b, glass_columns_a D:11: layout_small_grid, kennysheep_orc_monster_closet_entryway, portal_ice_cave_entry_pillars_1, nicolae_kite_square_tiling_tiny Temple: compressed_dpeg_circular_temple Lair:1: layout_hall_layers, nzn_masters_of_martial_movement, lemuel_fruit_tree, lemuel_fruit_fields Lair:2: layout_chaotic_city, spider_nest_entry_funnel_web, gammafunk_ghost_arena Lair:3: layout_regular_city, swamp_mist Lair:4: layout_layer_cave, serial_bayou_pond_c, patterned_corridor, grunt_megastairs_3 IceCv: ice_cave_caverns_03 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Unarmed Combat | 4 5 6 8 10 11 13 14 15 | 15.0 Shields | 1 2 3 | 3.0 Dodging | 3 4 6 8 9 11 12 | 12.4 Fighting | 2 5 7 9 11 | 11.0 Stealth | 4 | 4.0 Shapeshifting | 5 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 47 | 93 | 241 | 384 | 201 || 966 Constrict | 13 | 21 | 60 | 63 | 16 || 173 Tentacles | 10 | 21 | 55 | 103 | 46 || 235 Punch | 2 | 2 | 24 | 44 | 24 || 96 Invoke: Call Merchant | | | | 1 | 1 || 2 Evoke: Wand | | | | | 1 || 1 Use: Scroll | 3 | 3 | 14 | 8 | 3 || 31 Potion | | 1 | 1 | 2 | 3 || 7 Stab: Sleeping | 9 | 7 | 7 | 3 | 7 || 33 Distracted | 1 | 1 | 4 | 3 | 1 || 10 Armour: Skin | 13 | 26 | 65 | 115 | 96 || 315 Dodge: Dodged | 23 | 48 | 116 | 353 | 188 || 728 Block: Buckler | 2 | 17 | 42 | 114 | 48 || 223 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14552 | 12701 | 1851 | 390 | 9820 | 18 | 808.4 | Dungeon | 9914 | 8325 | 1589 | 211 | 6441 | 11 | 901.3 | Temple | 12 | 2 | 10 | 0 | 0 | 1 | 12.0 | Lair | 3829 | 3578 | 251 | 25 | 2988 | 4 | 957.2 | Sewer | 374 | 374 | 0 | 0 | 266 | 1 | 374.0 | Ice Cave | 421 | 421 | 0 | 154 | 125 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1311 daAuts Lair:4: 1116 daAuts D:2: 1081 daAuts Lair:3: 1024 daAuts D:3: 986 daAuts D:7: 946 daAuts D:8: 946 daAuts D:5: 924 daAuts D:6: 923 daAuts D:9: 891 daAuts Lair:2: 883 daAuts Lair:1: 804 daAuts D:10: 777 daAuts D:1: 621 daAuts D:11: 503 daAuts