Segs Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 2, D:1) a ball python skeleton (2, 36, D:1) a rat corpse (skeletalised by now) (7, 16, D:1) a +0 plate armour (8, 8, D:1) a bat skeleton (19, 28, D:1) a frilled lizard skeleton (20, 42, D:1) a +0 club (22, 30, D:1) a +0 club a goblin skeleton (22, 36, D:1) 3 poisoned darts (23, 31, D:1) a +0 scale mail (26, 31, D:1) a +0 leather armour (27, 8, D:1) a ball python skeleton (27, 9, D:1) a +0 dagger a kobold skeleton (27, 10, D:1) a ball python skeleton (31, 33, D:1) 6 boomerangs (32, 0, D:1) a rat skeleton (39, 23, D:1) a +0 club a hobgoblin skeleton a kobold skeleton (41, 16, D:1) a +0 robe (47, -4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 28, D:2) a +0 spear (14, 24, D:2) an adder skeleton (15, -9, D:2) a +0 leather armour (19, 29, D:2) a staff of fire (22, -4, D:2) a hobgoblin corpse (skeletalised by now) (23, -8, D:2) a ball python corpse (skeletalised by now) (23, -3, D:2) a frilled lizard corpse (skeletalised by now) (24, 34, D:2) a +0 club (33, 9, D:2) the +0 scale mail of Moal {-Tele Harm rF+++ rN+} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. (35, 29, D:2) a jackal skeleton (36, 28, D:2) a +0 dagger (41, -3, D:2) a +0 quarterstaff (43, 11, D:2) a +0 ring mail (45, 33, D:2) a flux talisman (48, 32, D:2) a +0 dagger Level 3 of the Dungeon (3, 0, D:3) an adder corpse (skeletalised by now) (9, -7, D:3) a +0 short sword (11, 13, D:3) the felid corpse of Natasha (skeletalised by now) (15, 1, D:3) 4 large rocks (28, -14, D:3) a +0 robe (28, 1, D:3) a +0 falchion a +0 leather armour an orc skeleton (31, -5, D:3) a +0 quarterstaff (32, 14, D:3) a bat skeleton (33, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 12, D:3) a hobgoblin skeleton (43, -5, D:3) an adder corpse (skeletalised by now) (43, -4, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (44, -5, D:3) a +2 dagger of draining a goblin corpse (skeletalised by now) (45, -16, D:3) a +0 ring mail (46, 7, D:3) a hobgoblin skeleton (47, 20, D:3) the +1 robe "Xejad" {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Level 4 of the Dungeon [Shop] Zamyenu's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (52 gold) [Shop] Veastreka's Assorted Antiques the +0 pair of boots of the Orcish Mines {SInv} (408 gold) SInv: It lets you see invisible. a scroll of identify (52 gold) a scroll of vulnerability (104 gold) 2 scrolls of revelation (390 gold) a staff of earth (650 gold) (0, 0, D:4) a +0 chain mail (3, -20, D:4) a +0 club (6, -38, D:4) a +0 robe a +0 scythe (13, -35, D:4) a +1 robe of willpower a +0 whip of freezing (30, -5, D:4) a +0 dagger a +0 robe (30, -4, D:4) a +0 club a +0 leather armour a +0 club (31, -5, D:4) a +0 leather armour a +0 hand axe (31, -2, D:4) a +0 chain mail a +0 flail (38, -5, D:4) a +0 short sword (49, -19, D:4) a +0 dagger (52, -21, D:4) a +0 robe (54, -51, D:4) a +0 chain mail a +1 flail of protection (54, -6, D:4) a +0 flail (54, -4, D:4) a +0 short sword (55, -6, D:4) a +2 vampiric hand axe (55, -4, D:4) a +0 mace a +0 robe a +0 dagger (61, -43, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces (7, 2, D:5) a +0 shortbow (13, 4, D:5) a +0 leather armour (14, 22, D:5) a +0 short sword (18, 8, D:5) a +0 hand axe (20, 20, D:5) a +0 leather armour (22, 9, D:5) a Trismegistus Codex (27, 27, D:5) a +0 war axe (30, 42, D:5) a +0 short sword (51, 30, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a boomerang (1, 13, D:6) a +0 ring mail (9, 11, D:6) a +0 spear (10, 11, D:6) a +0 club (11, 11, D:6) a +0 spear a +0 spear (12, 11, D:6) a +0 whip a +0 scale mail a +6 spear of venom (17, 18, D:6) a +0 short sword 5 poisoned darts (19, 14, D:6) a +0 club (25, -12, D:6) a +0 long sword of electrocution (26, -6, D:6) a +0 mace a +0 flail a +0 dagger a +2 robe of fire resistance (26, 20, D:6) a +3 dagger a +0 robe (27, -6, D:6) a +0 short sword (27, -5, D:6) a +0 short sword (27, -4, D:6) a +1 helmet (29, -1, D:6) 5 boomerangs (34, 10, D:6) a +0 battleaxe (35, 6, D:6) a +0 war axe (35, 8, D:6) a +0 dagger a +0 robe (36, 4, D:6) a +0 shortbow (37, 6, D:6) a +0 dagger a +0 robe (38, 28, D:6) a staff of cold Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, -2, D:7) a +0 shortbow (4, -13, D:7) a +0 shortbow (6, -13, D:7) a +0 flail a +0 chain mail a +4 spear of venom a +0 ring mail (7, -14, D:7) a +0 flail (7, -9, D:7) a +2 short sword of distortion the +6 rapier of Folohyag {vamp, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. a +2 antimagic rapier a staff of earth a staff of earth a +4 executioner's axe of electrocution (9, -16, D:7) a +0 flail (10, -17, D:7) a +0 club a +0 ring mail (10, -16, D:7) a +0 hand axe a +0 scale mail (11, -18, D:7) a +0 flail 3 poisoned darts a +0 chain mail (14, 17, D:7) a +1 dagger of venom (15, -8, D:7) a +0 club (16, -11, D:7) a +0 mace (18, -5, D:7) a +0 falchion (21, 13, D:7) a +0 flail (22, 5, D:7) the +6 falchion "Jueserih" {pain, rPois rN+ Will- rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +3 ring mail (22, 11, D:7) a +0 whip (22, 12, D:7) a +0 flail a +0 ring mail a +0 trident (22, 13, D:7) a boomerang a +2 flail of protection (23, 12, D:7) a +0 whip (24, 12, D:7) a +0 flail a +0 trident a +0 scale mail (24, 13, D:7) a +0 club (37, -9, D:7) a +0 robe (46, 2, D:7) a +0 club (47, 2, D:7) a +0 whip (48, 1, D:7) a +0 dagger 6 poisoned darts (48, 2, D:7) a +0 whip a +0 dagger 6 poisoned darts (48, 3, D:7) a +0 whip (49, 1, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +1 glaive a +0 animal skin (12, -29, D:8) a +0 great sword (13, -5, D:8) a +0 hand axe (15, -29, D:8) a +0 trident 2 boomerangs (16, -29, D:8) a +0 spear a +0 buckler (17, -28, D:8) a +4 trident a +0 ring mail (18, -30, D:8) a +0 spear a +0 ring mail (20, -19, D:8) a +0 orcbow (25, -7, D:8) a +0 orcbow a +0 quarterstaff a +0 sling a +0 leather armour (29, -5, D:8) a +0 orcbow (30, -5, D:8) a +0 broad axe (39, 3, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon [Shop] Eqow Guu's Assorted Antiques a scroll of identify (48 gold) a flux talisman (600 gold) a wand of warping (7) (403 gold) a +0 rapier of flaming (220 gold) a +0 ring mail (96 gold) a +0 long sword (84 gold) a potion of might (96 gold) a +0 trident (84 gold) (0, 0, D:9) a +0 club a +0 robe (3, 5, D:9) a +0 club a +0 leather armour a +0 flail (4, 6, D:9) a +0 leather armour a +0 vampiric dagger (9, 24, D:9) a +0 halberd a +0 chain mail (12, 23, D:9) a +0 shortbow (14, -13, D:9) a +0 trident (16, -11, D:9) a +0 scale mail a +0 trident (21, -14, D:9) a +0 shortbow (22, -14, D:9) a +0 ring mail a +0 spear (35, 0, D:9) a +0 short sword (38, 18, D:9) a staff of death Level 10 of the Dungeon (0, 0, D:10) a potion of curing (0, 3, D:10) 14 gold pieces (1, -2, D:10) 16 gold pieces (1, 5, D:10) a potion of mutation (3, -14, D:10) a book of the Tundra (4, -4, D:10) 17 gold pieces (7, 0, D:10) a +2 quick blade of venom (unseen) (7, 3, D:10) a +0 lightning rod (4/4) the Ecumenical Temple