Dungeon Crawl Stone Soup version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 7207133180140559012 53 Segs the Slasher (level 3, 0/29 HPs) Began as a Demigod Gladiator on Mar 28, 2025. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (1735 turns). Segs the Slasher (Demigod Gladiator) Turns: 1735, Time: 00:03:07 Health: 0/29 AC: 4 Str: 15 XL: 3 Next: 42% Magic: 5/5 EV: 11 Int: 10 God: Gold: 99 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 39 stones o - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of butterflies {unknown} j - a scroll of teleportation l - a scroll of fog m - a scroll of blinking n - a scroll of amnesia Potions h - a potion of cancellation i - a potion of heal wounds k - a potion of enlightenment {unknown} Skills: - Level 1.7 Fighting + Level 4.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d2 43% 1 Shock Conj/Air 0% 1d3 43% 1 Mercury Arrow Conj/Alch 0% 2d5 56% 2 Swiftness Air 0% N/A 80% 3 Airstrike Air 0% 2d(0-16) 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka comes into view. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the gnoll but do no damage. The jackal closely misses you. The jackal completely misses you. The gnoll misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You barely miss the gnoll. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The gnoll barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The jackal bites you. You die... .... ....# ##.##..###### #.. #....... #.#####..#... ####............ ##......###.....# ## ##...#.#####.....# ##...#@..##.###........ ......ghh........)...... ~≈≈≈~~....~~~≈~~~~~~≈~~~ ≈≈≈≈≈≈....~≈≈≈≈≈≈≈≈≈≈~≈≈ ≈≈~~~~....≈~≈~~≈~~~~~~## .........$............#g ######++++#############. #' .. You could see a gnoll and 2 jackals. Vanquished Creatures An adder (D:3) 4 dart slugs 2 orcs (D:3) A ball python (D:2) A bat (D:1) 5 endoplasms 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins 2 jackals (D:3) 2 kobolds 2 quokkas 2 frilled lizards (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Segs the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 204 | D:1 | Reached skill level 3 in Long Blades 678 | D:1 | Reached XP level 2. HP: 20/24 MP: 4/4 1513 | D:3 | Reached XP level 3. HP: 29/29 MP: 5/5 1525 | D:3 | Reached skill level 4 in Long Blades 1735 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners D:2: layout_basic, basic_altar D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, grunt_temple_overflow_open Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.2 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 89 Use: Scroll || 6 Stab: Sleeping || 4 Armour: Leather armour || 61 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1754 | 1692 | 62 | 2 | 1435 | 3 | 584.7 | Dungeon | 1754 | 1692 | 62 | 2 | 1435 | 3 | 584.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 591 daAuts D:3: 233 daAuts