Segs Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 17, D:1) a bat corpse (skeletalised by now) (14, 16, D:1) a +0 trident (16, 18, D:1) a +0 dagger (33, 14, D:1) a +0 dagger (40, 7, D:1) a frilled lizard skeleton (46, 6, D:1) a +0 mace (50, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -1, D:1) a +0 robe (52, -1, D:1) a +0 hand axe (59, 33, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, -1, D:2) a bat corpse (skeletalised by now) (15, 18, D:2) a ball python skeleton (16, 18, D:2) a +0 robe (17, 29, D:2) a ball python corpse (skeletalised by now) (25, 22, D:2) a +0 leather armour (27, -15, D:2) a +0 robe (36, 13, D:2) a +0 whip a kobold skeleton (40, 25, D:2) a +0 flail a gnoll skeleton (41, 16, D:2) a +0 hand axe (50, 29, D:2) a +0 whip a +0 halberd of flaming a gnoll corpse (skeletalised by now) (50, 30, D:2) a +0 flail (53, 17, D:2) an adder corpse (skeletalised by now) (56, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, -5, D:3) a +0 dagger a +0 sling a goblin corpse (6, 0, D:3) an amulet of reflection a +0 plate armour (14, 6, D:3) a frilled lizard corpse (15, 5, D:3) a hobgoblin corpse (25, -3, D:3) a +0 spear (26, -10, D:3) a +0 dagger a goblin corpse