Segs Level 1 of the Dungeon (8, 6, D:1) a +0 dagger (9, 5, D:1) a +0 short sword a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 7, D:1) a +0 club (20, 13, D:1) a +0 dagger a +0 mace (23, 31, D:1) a +0 dagger (24, 30, D:1) a +0 dagger a kobold skeleton (24, 44, D:1) a +0 club (25, 49, D:1) a hobgoblin corpse (skeletalised by now) (27, 29, D:1) a +0 dagger (28, 13, D:1) a +0 dagger (28, 39, D:1) a +0 dagger a kobold skeleton (33, 7, D:1) a frilled lizard corpse (skeletalised by now) (34, 8, D:1) a bat corpse (skeletalised by now) (34, 24, D:1) a jackal corpse (skeletalised by now) (43, 51, D:1) a frilled lizard corpse (skeletalised by now) (46, 21, D:1) a rat skeleton (48, 4, D:1) a ball python corpse (skeletalised by now) (48, 19, D:1) a +0 spear (62, 41, D:1) a +0 club a goblin skeleton (67, 24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 1, D:2) a frilled lizard corpse (skeletalised by now) (15, 11, D:2) a jackal skeleton (17, 4, D:2) a +0 dagger (19, -2, D:2) a +0 club (21, -12, D:2) 3 flux baubles (21, -9, D:2) a quokka skeleton (22, -6, D:2) a +0 dagger (23, -8, D:2) a +0 dagger (27, -8, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (28, -8, D:2) a +2 dagger of draining a goblin skeleton (28, -7, D:2) a +0 club (34, -16, D:2) a jackal skeleton a jackal skeleton (40, -16, D:2) a jackal corpse (skeletalised by now) (46, 5, D:2) a staff of death a stone (47, -1, D:2) a +0 flail (49, 18, D:2) a +0 barding (63, 35, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (0, 6, D:3) an iguana corpse (skeletalised by now) (1, -3, D:3) a +0 short sword (6, -7, D:3) a +0 short sword (10, -17, D:3) a +0 quarterstaff (13, -11, D:3) a bat skeleton (17, -16, D:3) a +0 chain mail (22, 13, D:3) a +0 dagger (26, 15, D:3) a +0 dagger (26, 16, D:3) a +0 short sword a +0 leather armour (27, -1, D:3) a +0 club a +0 scale mail the goblin skeleton of Ijyb (27, 15, D:3) a +0 dagger a +0 robe an orc skeleton (30, 0, D:3) a +0 ring mail (31, 4, D:3) a jackal skeleton (33, -13, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (44, 16, D:3) a +0 club a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, 12, D:4) a +0 club a stone a kobold skeleton (10, 8, D:4) a +0 mace (10, 9, D:4) a jackal skeleton a jackal skeleton (19, -37, D:4) a ball python corpse (skeletalised by now) (20, 2, D:4) a +0 dagger (22, 0, D:4) a +0 ring mail (32, 11, D:4) a +0 short sword 3 stones (36, 11, D:4) a +0 dagger 3 stones a kobold skeleton (41, -30, D:4) a ball python corpse (skeletalised by now) (41, -15, D:4) a hobgoblin corpse (skeletalised by now) (43, -21, D:4) 3 poisoned darts (51, -25, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, -7, D:5) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (4, -6, D:5) an adder corpse (skeletalised by now) (10, -2, D:5) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (11, -29, D:5) a +0 dagger (14, -4, D:5) a +0 chain mail (14, 5, D:5) an iguana corpse (skeletalised by now) a hound corpse (skeletalised by now) (17, -10, D:5) a +0 chain mail (18, -29, D:5) a +2 rapier of protection a +0 leather armour the human corpse of Eustachio (skeletalised by now) (20, -16, D:5) a +0 short sword a +0 orcbow (28, -18, D:5) a +0 club a +0 club a +0 war axe a +0 leather armour (28, -17, D:5) a +0 dagger a +0 robe (28, -16, D:5) a +0 flail (38, -34, D:5) a +0 robe (43, -25, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (43, -24, D:5) a +0 short sword a +0 scale mail the elf skeleton of Duvessa (46, 2, D:5) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 6 of the Dungeon (4, -5, D:6) an adder corpse (skeletalised by now) (13, 10, D:6) a black bear corpse (skeletalised by now) (14, -5, D:6) a +0 pair of gloves (14, 28, D:6) a +0 orcbow (30, 0, D:6) 4 boomerangs (41, 23, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, 24, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 23, D:6) a +0 dagger a +0 robe (42, 24, D:6) a +0 dagger a +0 robe (45, -10, D:6) a +0 spear (46, 29, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Wuka's Book Boutique a parchment of Forge Monarch Bomb (302 gold) a parchment of Momentum Strike (129 gold) a parchment of Conjure Ball Lightning (302 gold) a parchment of Sphinx Sisters (345 gold) a parchment of Summon Mana Viper (259 gold) a parchment of Yara's Violent Unravelling (259 gold) a parchment of Passwall (172 gold) a parchment of Swiftness (172 gold) a parchment of Metabolic Englaciation (259 gold) a parchment of Summon Small Mammal (86 gold) a parchment of Death Channel (302 gold) a parchment of Passage of Golubria (216 gold) [Shop] Ulo Julo's Antique Armour Shoppe a +2 plate armour of cold resistance (735 gold) the +6 lightning scales {swift, rElec} (1407 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +2 scale mail of fire resistance (441 gold) the +2 robe of the Lost Path {rF- Dex+6} (493 gold) rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). a +1 leather armour of cold resistance (294 gold) a +2 pair of gloves of dexterity (451 gold) a +0 robe (18 gold) a +1 ring mail of willpower (336 gold) (3, 3, D:7) a +0 flail a +0 leather armour (4, 0, D:7) a +0 short sword a +0 leather armour (4, 1, D:7) a +0 hand axe (4, 2, D:7) a +0 vampiric dagger a +0 robe (8, -25, D:7) a +0 halberd (9, -26, D:7) a +0 flail (9, -25, D:7) a +0 club a +0 leather armour (10, -25, D:7) a +0 flail (10, -21, D:7) a parchment of Passwall (18, -17, D:7) a +0 robe of willpower a +5 long sword (21, -18, D:7) a +0 robe a +0 hand axe (21, -15, D:7) a +0 robe a +3 hand axe (21, -13, D:7) a +0 chain mail a +0 dagger an orc skeleton (30, -9, D:7) a scroll of vulnerability (31, -11, D:7) a potion of mutation (32, -9, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (33, -11, D:7) a potion of curing (34, -9, D:7) a scroll of teleportation (40, -41, D:7) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (41, -41, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (41, 1, D:7) a +0 dagger (42, -41, D:7) a +0 club a +0 robe a +0 whip a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow of freezing (1, 8, D:8) a +0 hand axe (7, 9, D:8) 5 boomerangs (8, 19, D:8) a +0 orcbow (9, 19, D:8) a +0 long sword (12, 16, D:8) a +0 club (12, 18, D:8) a +0 orcbow (13, 16, D:8) a +0 flail a +0 ring mail a +0 flail a +0 dagger a +0 robe (13, 17, D:8) a +0 dagger a +0 robe (20, 42, D:8) a +0 robe (20, 46, D:8) a +0 short sword a +0 robe (22, 45, D:8) a +0 scale mail (23, 47, D:8) a +0 hand axe a +0 robe (24, 7, D:8) a +1 cloak (24, 47, D:8) a +0 great sword a +0 robe a +2 mace a +0 robe (29, 10, D:8) a +0 ring mail (30, 39, D:8) a +0 robe (34, 16, D:8) a +0 flail a +0 robe (37, 15, D:8) a +3 halberd a +0 robe (37, 16, D:8) a +4 morningstar a +1 robe of fire resistance (40, 15, D:8) a +3 battleaxe a +0 robe (46, 20, D:8) a +0 flail Level 9 of the Dungeon (6, 4, D:9) a +0 shortbow (24, -23, D:9) 7 gold pieces (25, -22, D:9) 18 gold pieces a +0 shortbow (27, -19, D:9) 9 gold pieces the Ecumenical Temple