Segs Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 20, D:1) a bat corpse (skeletalised by now) (3, 25, D:1) a rat corpse (skeletalised by now) (10, 26, D:1) a +0 short sword (13, 10, D:1) a +0 ring mail a hobgoblin skeleton (15, -4, D:1) a +0 whip 5 stones (15, 9, D:1) a +0 dagger (18, 14, D:1) a bat skeleton (27, 20, D:1) a frilled lizard corpse (skeletalised by now) (30, 31, D:1) a +0 club a +0 dagger a gnoll corpse (skeletalised by now) (32, 30, D:1) a +0 flail (32, 34, D:1) an orb of stardust (33, 25, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Dymmisipe's Antique Armour Shoppe a +0 scale mail (112 gold) a +0 kite shield (196 gold) a +3 scale mail of fire resistance (728 gold) a +0 pair of boots (126 gold) the +0 ring mail of Immorality {^Contam Harm Int+6 Dex-3} (327 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). a +0 chain mail of fire resistance (364 gold) a +0 ring mail (112 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (4, -19, D:2) a +0 robe (4, -16, D:2) a +0 ring mail (4, -1, D:2) a +0 dagger (8, -26, D:2) a ball python skeleton (26, -19, D:2) a +0 dagger (26, -14, D:2) a +0 leather armour (27, -17, D:2) a +0 ring mail a +0 short sword the human skeleton of Terence (29, -29, D:2) a +0 dagger a +0 sling (43, -7, D:2) a +0 dagger a kobold skeleton (51, -5, D:2) a +0 spear (56, -11, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (5, 12, D:3) a +1 dagger of speed a kobold corpse (skeletalised by now) (6, 43, D:3) a +0 plate armour (8, 26, D:3) a +0 club a rat skeleton (8, 27, D:3) an adder skeleton (15, 51, D:3) an iguana corpse (skeletalised by now) (16, 51, D:3) a +0 hand axe (17, 43, D:3) a +0 robe (18, 51, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (23, 11, D:3) a +0 hammer (23, 31, D:3) a +0 ring mail a +0 club (24, 8, D:3) a +2 quarterstaff of chaos (25, 49, D:3) a +0 dagger (27, 33, D:3) a hobgoblin skeleton (36, 3, D:3) a +0 club (38, 24, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (40, 15, D:3) a +0 rapier 4 stones (41, 14, D:3) a +0 club a goblin skeleton (43, 7, D:3) an adder skeleton (44, 8, D:3) a +0 mace an orc skeleton (48, 7, D:3) a +0 whip Level 4 of the Dungeon (6, 24, D:4) a +0 chain mail (10, 20, D:4) a +4 dagger a goblin skeleton (12, 35, D:4) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (12, 36, D:4) a +0 mace a +0 leather armour (15, 28, D:4) a ball python skeleton (24, 19, D:4) the quill talisman of Famonwik {rC++ rCorr Str-2} [quill talisman] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (29, 38, D:4) an inkwell talisman (29, 44, D:4) a +0 flail (37, 13, D:4) a +1 whip of freezing a +0 robe Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (0, 1, D:5) 15 gold pieces (1, 0, D:5) 11 gold pieces (1, 1, D:5) 15 gold pieces (1, 2, D:5) 13 gold pieces (2, 0, D:5) 11 gold pieces (2, 1, D:5) 17 gold pieces (7, -14, D:5) a +0 sling (17, -3, D:5) a +3 trident a +0 robe of positive energy the orc skeleton of Blorkula the orcula (23, -4, D:5) a howler monkey skeleton (26, 18, D:5) a +0 giant spiked club an ogre skeleton (35, 17, D:5) 2 atropa-tipped darts (36, 27, D:5) a +0 giant club Level 6 of the Dungeon (4, 21, D:6) a +0 dagger a +0 robe (12, -1, D:6) a +0 robe