Segs Level 1 of the Dungeon (5, 19, D:1) a +0 hand axe (7, 28, D:1) 2 large rocks (10, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (19, 6, D:1) a rat skeleton (24, 6, D:1) a +0 club (33, 25, D:1) a +0 short sword a stone a kobold skeleton (37, 11, D:1) a quokka corpse (skeletalised by now) (47, 3, D:1) an inkwell talisman (47, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -4, D:2) a +0 club a goblin skeleton (3, -19, D:2) a quokka skeleton (9, -21, D:2) a +0 club a +0 sling a goblin skeleton (30, -28, D:2) a +0 club (31, -19, D:2) a +0 dagger a hobgoblin skeleton (31, 2, D:2) a rat corpse (skeletalised by now) (33, -26, D:2) a +2 short sword of holy wrath a stone (33, -21, D:2) a hobgoblin skeleton (34, -6, D:2) a +0 short sword a +0 club a goblin skeleton (43, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 poisoned darts (9, 28, D:3) a +0 ring mail (12, -1, D:3) a bat skeleton (28, -19, D:3) the +4 shortbow of Springtime {drain, rC+} rC+: It protects you from cold. It cannot be enchanted further. (28, 33, D:3) a +0 dagger (30, 18, D:3) a +0 dagger a +0 leather armour (31, -15, D:3) a +0 dagger (33, 3, D:3) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (33, 4, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (37, 5, D:3) a +0 morningstar (38, -4, D:3) a +0 trident (50, 2, D:3) a +0 short sword a kobold skeleton (54, 21, D:3) a rat corpse (skeletalised by now) (57, 12, D:3) an adder skeleton (58, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 20, D:4) a +0 club a kobold skeleton (1, 26, D:4) a hobgoblin skeleton (4, 9, D:4) a +0 dagger (5, 5, D:4) a +0 quarterstaff (5, 7, D:4) an iguana skeleton (7, 36, D:4) a +0 chain mail (19, -1, D:4) a +0 dagger (19, 6, D:4) a jackal skeleton (19, 8, D:4) a jackal skeleton (20, 7, D:4) a jackal skeleton (32, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, 11, D:4) a ball python skeleton (38, 1, D:4) a +0 short sword (39, 22, D:4) a +0 ring mail (44, 34, D:4) a +0 robe a +0 war axe (51, 32, D:4) a +5 spear a +0 robe (53, 17, D:4) an adder corpse (skeletalised by now) (53, 22, D:4) a +0 short sword a kobold corpse (skeletalised by now) (53, 28, D:4) a +0 dagger (59, 6, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 scimitar (1, 2, D:5) a +0 robe a +0 dagger (3, 4, D:5) a +0 shortbow a centaur skeleton (14, -19, D:5) a +0 flail (24, 8, D:5) a +0 flail (25, 18, D:5) a +0 robe a +0 club (26, 11, D:5) a +0 spear (28, 1, D:5) a black bear skeleton (33, 21, D:5) a +0 cloak (36, 13, D:5) a +0 helmet (38, 20, D:5) a +0 halberd (43, -19, D:5) a +0 dagger (45, -11, D:5) a +0 long sword (55, -2, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (56, -3, D:5) a +2 robe of willpower (66, -27, D:5) a +0 helmet Level 6 of the Dungeon (30, -17, D:6) 2 flux baubles (32, 15, D:6) a parchment of Ensorcelled Hibernation (48, -5, D:6) the +0 long sword of Locus Delicti {antimagic, rElec Str-2 Int+3 Dex+5} rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (11, 13, D:7) a +0 robe (12, 10, D:7) a +0 dagger a +0 robe (13, 10, D:7) a +0 flail (16, 2, D:7) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (23, 31, D:7) a +0 falchion (32, 37, D:7) a +0 hand axe (33, 35, D:7) a +4 trident a +0 plate armour (34, 13, D:7) a +3 halberd a +0 robe (34, 35, D:7) a staff of cold a +0 leather armour (35, 13, D:7) a +0 spear a +0 robe (35, 41, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (40, 29, D:7) a +0 whip of flaming a +0 robe (44, 20, D:7) a +0 short sword (50, 12, D:7) a +0 pair of gloves (50, 20, D:7) a +0 dagger a +0 robe (51, 20, D:7) a +2 dire flail a +0 robe a +0 trident (70, 21, D:7) a +0 mace Level 8 of the Dungeon [Shop] Fuohacuf's Magical Supplies a manual of Translocations (1200 gold) the Elucidation of Lifeless Pyromancy (600 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Martyr's Knell Necromancy/Summoning 4 c - Fire Storm Conjuration/Fire 9 an orb of mesmerism (180 gold) a scroll of blinking (142 gold) the Tome of Citrinitas and the Sky (660 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 a +1 hat of stealth (240 gold) a +1 hat (165 gold) (9, -1, D:8) a +0 ring mail (16, -5, D:8) a parchment of Animate Dead (19, -11, D:8) a +0 leather armour (21, -11, D:8) a +0 ring mail (22, 27, D:8) a +0 giant club a +0 giant spiked club (26, 1, D:8) a +0 dagger (38, 25, D:8) a +0 plate armour (38, 26, D:8) a +0 leather armour (44, 4, D:8) a +0 robe a +0 dagger (45, 5, D:8) a +0 trident (46, 5, D:8) a +0 chain mail a +0 dagger (47, 5, D:8) a +0 ring mail a +0 club (56, 28, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Tororal's Assorted Antiques a scroll of revelation (142 gold) a wand of polymorph (4) (106 gold) a wand of paralysis (2) (91 gold) a phantom mirror (760 gold) a condenser vane (760 gold) a +7 vampiric morningstar (1045 gold) a box of beasts (760 gold) a wand of roots (3) (136 gold) (0, 0, D:9) a +0 leather armour (0, 22, D:9) a +0 club a +0 scale mail (0, 23, D:9) a +0 whip (0, 24, D:9) a +0 dagger a +0 robe (0, 25, D:9) a +0 club (2, -9, D:9) a +2 spear of freezing a +0 robe (2, -6, D:9) a +2 spear a +0 robe (3, -6, D:9) a +1 dagger of freezing a +0 robe (6, -7, D:9) a +2 flail a +0 robe (11, 37, D:9) a +2 short sword a +0 robe (12, 37, D:9) a +0 spear a +0 robe (17, 35, D:9) a +1 mace of freezing a +0 robe (18, 10, D:9) a +0 giant spiked club a +2 robe of cold resistance (21, 29, D:9) a scroll of noise (22, 28, D:9) a +0 robe (22, 34, D:9) a +0 robe (26, 5, D:9) a +0 short sword (41, 35, D:9) a +0 helmet (45, 41, D:9) a +0 giant club a +0 giant spiked club (54, 19, D:9) a +0 scale mail a +0 club (54, 20, D:9) a +0 robe a +0 dagger (54, 21, D:9) a +0 leather armour a +0 hand axe (56, 18, D:9) a +0 plate armour a +0 antimagic partisan (62, 27, D:9) a +0 leather armour (64, 33, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (9, 30, D:10) a +0 giant club a +0 giant spiked club (10, 33, D:10) a scroll of noise (10, 38, D:10) a +1 trident of flaming (11, 26, D:10) a +0 rapier a +0 chain mail (12, 24, D:10) a +0 flail (15, 38, D:10) a +0 leather armour a +0 whip (16, 38, D:10) a +0 flail (17, 38, D:10) a +0 robe a +0 dagger (27, 5, D:10) a +0 mace (28, 5, D:10) a +0 dagger a +0 partisan a +0 chain mail (28, 6, D:10) a +0 club (33, 28, D:10) a +0 giant spiked club a +0 giant spiked club (34, 17, D:10) a +0 dagger a +0 robe (34, 19, D:10) a +0 flail (35, 25, D:10) a +0 short sword (56, 13, D:10) the +6 short sword "Octopus's Regret" {chaos, rElec Int+3 Dex+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the Ecumenical Temple (11, -7, Temple) a +0 whip Level 1 of the Lair of Beasts (10, 39, Lair:1) a +0 club (18, 9, Lair:1) a +0 leather armour (19, 15, Lair:1) a +0 chain mail (32, 22, Lair:1) a +0 dagger (34, 18, Lair:1) a +0 ring mail (45, 1, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (4, 9, Lair:2) 7 gold pieces (7, 10, Lair:2) a +0 ring mail (7, 11, Lair:2) 25 gold pieces (8, 10, Lair:2) 9 gold pieces (8, 11, Lair:2) a scroll of identify (21, -3, Lair:2) a parchment of Maxwell's Portable Piledriver