Segs Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 31, D:1) a bat corpse (skeletalised by now) (8, -2, D:1) a frilled lizard corpse (skeletalised by now) (17, 27, D:1) a ball python corpse (skeletalised by now) (36, 2, D:1) a +0 leather armour (37, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (37, 28, D:1) a hobgoblin skeleton (37, 29, D:1) a hobgoblin skeleton (38, 29, D:1) a jackal skeleton (48, 28, D:1) a +0 whip (51, -4, D:1) a bat corpse (skeletalised by now) (53, 31, D:1) a +0 club (64, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, -29, D:2) a staff of conjuration a rat corpse (skeletalised by now) (10, -22, D:2) a +0 club (13, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -4, D:2) a +0 leather armour of poison resistance (14, 17, D:2) a +0 long sword (18, -11, D:2) a +0 whip (18, 11, D:2) a +0 club a +0 sling (26, -16, D:2) a +0 dagger of draining a kobold corpse (skeletalised by now) (27, -30, D:2) a quokka skeleton (34, -30, D:2) a bat skeleton (34, -3, D:2) a +0 dagger a goblin skeleton (48, -5, D:2) a +0 dagger (49, -5, D:2) a +0 ring mail (51, -8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (4, 39, D:3) a +0 dagger 2 boomerangs a +0 leather armour (5, 10, D:3) 2 gold pieces (8, 35, D:3) a sky beast corpse (10, 8, D:3) a scroll of vulnerability (11, 1, D:3) 8 gold pieces (12, 12, D:3) a +0 long sword (13, 8, D:3) a scroll of identify (20, 4, D:3) a +0 club (23, 10, D:3) a +0 hand axe a +0 ring mail (28, 32, D:3) a +0 robe (29, 18, D:3) a +0 club