Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 8912189795122990715 76148 Selgeron the Warrior (level 15, -3/144 HPs) Began as a Mountain Dwarf Monk on Sept 8, 2024. Was the Champion of the Shining One. Slain by a centaur warrior simulacrum (18 damage) ... on level 14 of the Dungeon. The game lasted 01:02:47 (21065 turns). Selgeron the Warrior (Mountain Dwarf Monk) Turns: 21065, Time: 01:02:47 Health: -3/144 AC: 13 Str: 34 XL: 15 Next: 11% Magic: 24/24 EV: 10 Int: 17 God: the Shining One [******] Gold: 2290 SH: 14 Dex: 12 Spells: 14/14 levels left rFire + + + a - +10 flail of Hunkocvuage {flame, rPois Will- Str+6} rCold . . . y - +2 buckler of Huttod {rCorr Int+5 Slay+5} rNeg + + + H - +0 ring mail "Gifrusu" {MP-4 Str+5 Slay+3} rPois + D - +0 helmet rElec . A - +1 cloak rCorr + m - +0 pair of gloves SInv . (no boots) Will ++... g - amulet of Tempters {Reflect Str+4 Slay+2 SH+5} Stlth h - ring "Lephifeh" {rPois rF+++ MP+6 Str+2 Stlth-} HPRegen 0.44/turn d - ring "Bevvitsu" {rPois rN+ Will++ Str-3} MPRegen 0.19/turn %: reflection @: on fire, flayed, glowing A: runic magic, artefact enchanting a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior, Brand Weapon With Holy Wrath You were on level 14 of the Dungeon. You worshipped the Shining One. The Shining One was exalted by your worship. You visited 3 branches of the dungeon, and saw 17 of its levels. You also visited: Ice Cave. You collected 3894 gold pieces. You spent 1604 gold pieces at shops. Inventory: Hand Weapons a - the +10 flail of Hunkocvuage (weapon) {flame, rPois Will- Str+6} (You bought it in a shop on level 7 of the Dungeon) Str+6: It affects your strength (+6). rPois: It protects you from poison. Will-: It decreases your willpower. Missiles O - a throwing net (quivered) Armour c - a +2 plate armour of cold resistance m - a +0 pair of gloves (worn) y - the +2 buckler of Huttod (worn) {rCorr Int+5 Slay+5} (You acquired it on level 4 of the Dungeon) Int+5: It affects your intelligence (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. A - a +1 cloak (worn) D - a +0 helmet (worn) H - the +0 ring mail "Gifrusu" (worn) {MP-4 Str+5 Slay+3} (You found it on level 8 of the Dungeon) Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). MP-4: It affects your magic capacity (-4). Jewellery b - a ring of ice d - the ring "Bevvitsu" (right hand) {rPois rN+ Will++ Str-3} (You found it in an ice cave) [ring of positive energy] Str-3: It affects your strength (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. g - the amulet of Tempters (around neck) {Reflect Str+4 Slay+2 SH+5} (You acquired it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). h - the ring "Lephifeh" (left hand) {rPois rF+++ MP+6 Str+2 Stlth-} (You bought it in a shop on level 2 of the Orcish Mines) [ring of poison resistance] Str+2: It affects your strength (+2). rF+++: It renders you almost immune to fire. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Stlth-: It makes you less stealthy. i - a +5 ring of evasion p - an amulet of the acrobat t - a ring of protection from cold v - a ring of fire z - the dreamshard necklace {Acrobat *Dream} (You found it on level 6 of the Dungeon) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. E - an amulet of reflection G - a ring of flight K - a ring of wizardry N - a ring of poison resistance Q - an amulet of faith R - a +6 ring of dexterity V - a ring of protection from cold W - a ring of ice Wands e - a wand of mindburst (6) s - a wand of polymorph (15) L - a wand of flame (14) X - a wand of charming (8) Scrolls o - a scroll of amnesia q - 4 scrolls of fog F - a scroll of teleportation M - 2 scrolls of enchant weapon P - a scroll of revelation S - a scroll of poison U - a scroll of vulnerability Potions f - 4 potions of magic j - a potion of might k - 2 potions of invisibility n - a potion of mutation {unknown} r - 4 potions of brilliance u - a potion of degeneration {unknown} w - 3 potions of curing B - 3 potions of attraction C - a potion of enlightenment I - a potion of berserk rage J - a potion of haste {unknown} T - 2 potions of ambrosia Skills: - Level 16.0 Fighting - Level 14.8 Maces & Flails + Level 0.1 Throwing - Level 13.0 Armour - Level 2.4 Dodging - Level 15.0 Shields * Level 10.5 Invocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 26% 1 Freeze Ice 0% 1d3 26% 1 Kiss of Death Conj/Necr 0% 2d5 26% 1 Slow Hex 0% N/A 26% 1 Blink Tloc 0% N/A 36% 2 Jinxbite Hex 0% N/A 36% 2 Lesser Beckoning Tloc 0% N/A 36% 2 Mercury Vapours Alch/Air 0% N/A 36% 2 Momentum Strike Conj/Tloc 0% 3d8 36% 2 Sublimation of Blood Necr 0% N/A 36% 2 Call Canine Familiar Summ 0% N/A 61% 3 Confusing Touch Hex 0% N/A 61% 3 Frozen Ramparts Ice 0% 1d1 61% 3 Fugue of the Fallen Necr 0% N/A 61% 3 Hailstorm Conj/Ice 0% 3d5 61% 3 Inner Flame Hex/Fire 0% N/A 61% 3 Ozocubu's Armour Ice 0% N/A 61% 3 Sigil of Binding Hex 0% N/A 61% 3 Tukima's Dance Hex 0% N/A 61% 3 Vampiric Draining Necr 0% 2d6 61% 3 Animate Dead Necr 0% N/A 95% 4 Dimensional Bullseye Hex/Tloc 0% N/A 95% 4 Dispel Undead Necr 0% 3d6 95% 4 Flame Wave Conj/Fire 0% 2d4 95% 4 Ignite Poison Fire/Alch 0% N/A 95% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 95% 4 Sticky Flame Fire/Alch 0% 2d4 95% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Haunt Necr/Summ 0% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:5 Lair (0/5) D:8 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:7 ( D:14 * Orc:2 =:=* Annotations: D:13 Palyth's ghost, journeyman TrSh Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The centaur warrior simulacrum hits you but does no damage. The centaur warrior simulacrum kicks you but does no damage. The deep elf pyromancer hits you with a +0 club. The white ugly thing basks in the mutagenic energy from its kin and changes! The centaur warrior simulacrum hits you but does no damage. The centaur warrior simulacrum kicks you but does no damage. The six-headed hydra bites you but does no damage. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you but does no damage. x4 The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are covered in intense liquid fire! The white ugly thing bites you. * * * LOW HITPOINT WARNING * * * The white ugly thing freezes you! * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum kicks you but does no damage. You turn to flesh and can move again. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The six-headed hydra attacks as it pursues you! The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. You block the six-headed hydra's attack. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the six-headed hydra's attack. The six-headed hydra bites you but does no damage. The deep elf pyromancer mumbles some strange words. The centaur warrior simulacrum hits you but does no damage. The centaur warrior simulacrum kicks you. * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum freezes you!! You die... ,,,,,,,,.....##..###### ,,,,,,,,....###..###### ,,,,,,,,...####>.###### ,,,,,,,,..#####..###### *,,,,,,,.######..###### **##++#*#######..###### #.....#...#####..###### ....=........##