Selgeron Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (19, -15, D:1) a +0 whip (21, -1, D:1) a +0 club (24, -29, D:1) 5 stones (27, -29, D:1) a +0 short sword of venom (45, -7, D:1) a ball python skeleton (54, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Maunouma's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:2) a book of Minor Magic (1, 8, D:2) the +2 robe of Midsummer {rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (4, 2, D:2) the +1 spear "Ettocs" {heavy, Will+++ Str+5 Dex-4 Stlth-} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (4, 10, D:2) a hobgoblin corpse (skeletalised by now) (16, 20, D:2) a frilled lizard skeleton (18, 8, D:2) a +0 leather armour (23, 21, D:2) a +0 ring mail (23, 35, D:2) a hobgoblin corpse (skeletalised by now) (23, 36, D:2) a +0 leather armour (32, 10, D:2) a +0 leather armour (42, 13, D:2) a +0 short sword a kobold skeleton (42, 14, D:2) a +0 short sword 11 stones a +0 leather armour a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (8, -8, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (10, 0, D:3) an adder corpse (skeletalised by now) (13, -1, D:3) a +0 ring mail (13, 28, D:3) a +0 club (16, -20, D:3) a hobgoblin corpse (skeletalised by now) (24, -11, D:3) a +0 ring mail (26, -23, D:3) 4 stones (30, 10, D:3) a +0 dagger a goblin skeleton (36, 17, D:3) a +0 dagger (41, -3, D:3) a +0 leather armour (42, 24, D:3) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (48, 21, D:3) a +0 hand axe a +0 animal skin an orc corpse (skeletalised by now) (49, -25, D:3) 3 stones Level 4 of the Dungeon [Shop] Dytikkadida's Antique Weapon Shoppe a +0 whip (72 gold) the +1 mace "Foesin" {flame, +Blink SInv} (829 gold) SInv: It lets you see invisible. +Blink: It lets you blink. the +11 arbalest of Diqischu {freeze, rN+ Int+3} (2337 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a +0 whip (72 gold) a +0 dire flail (116 gold) a +8 giant spiked club (1273 gold) a +0 quarterstaff (116 gold) a +0 trident (101 gold) (0, 0, D:4) a +0 whip (1, 3, D:4) a +0 club (1, 37, D:4) a +0 robe (2, 4, D:4) a +0 short sword a +0 ring mail (4, 38, D:4) a +0 leather armour (8, 10, D:4) a quokka skeleton (8, 22, D:4) a +0 club a goblin corpse (skeletalised by now) (14, -5, D:4) a ball python skeleton (18, 35, D:4) 6 boomerangs (20, -6, D:4) 6 stones (21, 2, D:4) a hobgoblin corpse (skeletalised by now) (21, 13, D:4) an iguana skeleton (27, 26, D:4) a flux talisman (28, 5, D:4) a hound skeleton (31, 5, D:4) a +0 dagger (32, 6, D:4) 6 stones (32, 29, D:4) a +0 dagger (39, 26, D:4) a +0 trident (40, 25, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 24, D:4) a +0 whip a +0 club an orc corpse (skeletalised by now) (52, 19, D:4) a hobgoblin corpse (skeletalised by now) (54, 16, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 sling (9, 10, D:5) a +0 shortbow (13, -7, D:5) a +0 hand axe a +0 ring mail (13, -6, D:5) a +0 dagger a +0 robe an orc skeleton (14, -8, D:5) a +0 trident a +0 chain mail an orc skeleton (16, 5, D:5) a +0 leather armour (16, 38, D:5) a +0 whip (28, 25, D:5) the +6 plate armour of Servitude {^Contam Dex+7} Dex+7: It affects your dexterity (+7). ^Contam: It causes magical contamination when unequipped. (28, 29, D:5) a +0 ring mail (30, -10, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (32, 26, D:5) 6 javelins (36, 11, D:5) a +0 war axe (47, -12, D:5) a +0 club (51, -11, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (skeletalised by now) (1, -44, D:6) a +0 club a +0 ring mail (1, -37, D:6) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) (1, -36, D:6) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (1, -26, D:6) a +0 dagger (2, -36, D:6) a +0 club a gnoll corpse (skeletalised by now) (23, -33, D:6) a +0 whip (25, -1, D:6) a +0 mace (33, -16, D:6) a +0 dagger (37, -33, D:6) a water moccasin skeleton (48, -45, D:6) a +0 hand axe an orc corpse (skeletalised by now) (51, -23, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 16, D:7) 7 stones (7, 0, D:7) a +0 quarterstaff (11, 15, D:7) 4 stones (13, 13, D:7) a +0 scale mail (20, 8, D:7) a water moccasin skeleton (24, 15, D:7) a +0 ring mail (27, 14, D:7) a +0 giant club (41, 16, D:7) a +3 quarterstaff of chaos a +0 cloak (41, 18, D:7) a +0 hammer (42, 14, D:7) a +0 hammer (42, 17, D:7) a +0 hammer (43, 12, D:7) a +0 hammer (43, 18, D:7) a +0 hammer (44, 9, D:7) a +0 hammer (47, -12, D:7) a +0 halberd (57, -17, D:7) a +0 trident (62, 32, D:7) a +0 falchion (63, 25, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (10, -30, D:8) an acid dragon corpse (13, -31, D:8) a +0 scimitar a +0 robe (15, -12, D:8) a +0 hand axe (22, -29, D:8) a +0 scimitar (23, -43, D:8) a yak corpse (24, -45, D:8) a yak corpse (25, -27, D:8) a +5 dagger of freezing a +0 robe (28, -31, D:8) a +3 long sword a +0 robe of willpower (29, -31, D:8) a +1 great sword of electrocution a +0 robe a +2 long sword of freezing a +0 robe (31, -19, D:8) a +0 dagger the Ecumenical Temple