Selgeron Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -11, D:1) a +0 club a goblin skeleton (1, -4, D:1) a bat skeleton (4, -17, D:1) a +0 robe (6, -24, D:1) a +0 dagger (10, -11, D:1) a +1 dagger of distortion (11, -10, D:1) a +0 leather armour (15, -18, D:1) a +0 hand axe (15, 7, D:1) 6 stones (19, -28, D:1) 8 stones (20, 7, D:1) a bat corpse (skeletalised by now) (27, -31, D:1) a rat skeleton (41, -24, D:1) a +0 whip 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (3, 13, D:2) a ball python skeleton (7, -13, D:2) 2 stones (7, -9, D:2) a rat corpse (skeletalised by now) (11, -10, D:2) a +0 hammer (16, -3, D:2) 4 stones (20, -1, D:2) an adder skeleton (24, -31, D:2) the +2 mace "Conservator" {flame, rElec Int+4 Dex-4} Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. (25, 6, D:2) a +0 ring mail (28, -1, D:2) a +0 club (30, -13, D:2) a quokka skeleton (30, 5, D:2) a +0 club (31, -14, D:2) a +0 club (35, -2, D:2) a +0 chain mail (41, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -30, D:2) a +0 robe (48, -20, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, 4, D:3) a +0 club a gnoll corpse (skeletalised by now) (4, 1, D:3) a +0 short sword (4, 4, D:3) a +0 spear (6, 33, D:3) a river rat corpse (7, 9, D:3) a +0 whip a gnoll corpse (skeletalised by now) (14, 21, D:3) 4 poisoned darts (15, 11, D:3) a stone (20, 6, D:3) a stone (23, 37, D:3) a blade talisman (24, 28, D:3) a +0 robe (24, 34, D:3) a +0 mace (26, 33, D:3) a bat corpse (26, 34, D:3) a +0 short sword (27, 0, D:3) 7 stones (31, -9, D:3) a +0 long sword (31, 18, D:3) a +0 ring mail (33, 18, D:3) a +0 club (36, 10, D:3) a +0 dagger (38, 29, D:3) a bat corpse (47, 10, D:3) a +0 rapier