Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 4958225974520807462 4 Selgeron the Ducker (level 1, 0/18 HPs) Began as a Merfolk Monk on Sept 25, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (114 turns). Selgeron the Ducker (Merfolk Monk) Turns: 114, Time: 00:00:26 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 13 Int: 9 God: Gold: 3 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting * Level 3.8 Long Blades * Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Unknown command. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #...........# .........#) ......... ....... ..... ... #J# #@######.# ##........# #.......... ##.#.####### #....## #.##..# ## ##.##### #.....# #.....# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 2 quokkas (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms Action || total ---------------------------++------- Melee: Falchion || 18 Armour: Robe || 7 Dodge: Dodged || 6