Selgeron Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (9, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 9, D:2) 8 stones (8, 33, D:2) a rat corpse (skeletalised by now) (10, -2, D:2) a +0 trident of freezing (12, 37, D:2) a +0 spear (14, 26, D:2) a +0 helmet (19, 28, D:2) 6 poisoned darts (21, 5, D:2) 2 stones (21, 33, D:2) a +0 pair of gloves (22, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 16, D:2) a +0 buckler (41, 16, D:2) 5 stones (41, 36, D:2) an adder corpse (skeletalised by now) (46, 11, D:2) an adder skeleton (56, -4, D:2) a +0 long sword (59, -5, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a staff of fire (4, -4, D:3) a +0 spear (12, 5, D:3) a howler monkey skeleton (12, 8, D:3) a +0 short sword (14, 9, D:3) a rat corpse (skeletalised by now) (15, 8, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, -8, D:3) a +0 hand axe a +0 robe the human skeleton of Jessica (16, 8, D:3) a quokka corpse (skeletalised by now) (17, -8, D:3) a +0 club (19, 1, D:3) a +0 quarterstaff (22, 21, D:3) a rat corpse (skeletalised by now) (31, 10, D:3) a +0 trident (32, 9, D:3) a +0 leather armour a +0 club a +0 dagger a rat skeleton an orc skeleton (32, 10, D:3) a +0 short sword (33, 5, D:3) an adder corpse (skeletalised by now) (38, 29, D:3) a +0 scale mail (46, -8, D:3) a bat skeleton (48, -9, D:3) 8 poisoned darts a +0 short sword a +0 dagger a kobold skeleton a goblin skeleton (50, -16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, -9, D:4) a +0 hand axe (24, -5, D:4) a +0 whip a kobold skeleton (24, -3, D:4) a +0 sling (24, 24, D:4) a +0 club a +0 sling a goblin skeleton (26, -3, D:4) 5 atropa-tipped darts (26, -2, D:4) a +0 ring mail (28, -10, D:4) a +0 club (29, 5, D:4) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. (35, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (37, 11, D:4) 8 stones (40, 13, D:4) 6 stones (43, 9, D:4) 7 stones (43, 42, D:4) a +1 antimagic spear Level 5 of the Dungeon [Shop] Eni Qich's Antique Armour Emporium a +0 plate armour of willpower (600 gold) the +2 chain mail of the Harp {-Cast rPois Will++ rCorr} (766 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. a +0 pair of gloves of stealth (230 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (690 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a +0 leather armour (40 gold) a +0 pair of boots (90 gold) a +0 ring mail (80 gold) a +0 robe (14 gold) a +1 leather armour of fire resistance (280 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) (0, 0, D:5) a +0 dagger a +0 robe an orc skeleton (1, -1, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (2, -8, D:5) a +0 hand axe (8, 23, D:5) a quokka skeleton (8, 24, D:5) a +0 dagger an orc skeleton (8, 26, D:5) a +0 dagger 3 boomerangs (9, 24, D:5) a +0 club a +0 scale mail a +0 flail a +0 scale mail an orc skeleton (14, -8, D:5) 4 poisoned darts (14, -7, D:5) a +0 dagger (16, 19, D:5) 5 large rocks (17, 22, D:5) a stone (18, 20, D:5) a stone (19, 23, D:5) a stone (19, 24, D:5) a stone (20, 19, D:5) a stone (20, 21, D:5) a stone (27, 32, D:5) 5 stones (29, 26, D:5) a +0 great sword (44, -5, D:5) a +0 giant club an ogre corpse (skeletalised by now) (45, 8, D:5) a +0 whip (46, 8, D:5) a +0 club a gnoll skeleton (47, 10, D:5) a +0 flail a +0 whip a gnoll skeleton (48, -7, D:5) the flux talisman of the Sturgeon {Dex+3} [flux talisman] Dex+3: It affects your dexterity (+3). Level 6 of the Dungeon (6, 17, D:6) a +0 quarterstaff (6, 26, D:6) a +0 ring mail (7, -9, D:6) a +0 dagger (7, 3, D:6) a +0 scale mail a +0 trident an orc skeleton (7, 4, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 halberd (8, 26, D:6) a bullfrog corpse (skeletalised by now) (10, -11, D:6) a +0 whip (10, 30, D:6) a +0 dagger of venom (10, 38, D:6) a +0 flail (12, 42, D:6) a +0 whip a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (13, 28, D:6) a +0 leather armour (13, 42, D:6) a +0 spear (18, 25, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 25, D:6) a +0 dagger a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 22, D:6) a +0 short sword (30, -1, D:6) 5 poisoned darts (30, 12, D:6) a howler monkey skeleton (32, 14, D:6) a howler monkey skeleton (44, -7, D:6) a +0 leather armour (46, -9, D:6) a +0 flail a +0 hand axe (47, -9, D:6) a +3 dagger of venom an orc corpse (skeletalised by now) (48, -9, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -23, D:7) a serpent talisman (19, -4, D:7) a +0 falchion (19, -2, D:7) a +0 club a +0 ring mail an orc skeleton (20, -3, D:7) a +0 dagger a +0 robe of willpower an orc skeleton (21, -5, D:7) a +0 flail (27, -34, D:7) 5 stones (32, -37, D:7) a +4 trident of draining a +0 robe an orb of guile (32, -2, D:7) a +2 pair of gloves (34, -9, D:7) a +0 dagger 2 poisoned darts (34, -5, D:7) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (34, 6, D:7) a scroll of teleportation (34, 7, D:7) a scroll of identify (35, -10, D:7) a +0 club (35, -5, D:7) a water moccasin corpse (skeletalised by now) (39, -9, D:7) a +4 dire flail a +0 robe (41, -2, D:7) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (42, -2, D:7) 7 stones (47, -32, D:7) a +0 club a +0 robe (48, -32, D:7) a +0 spear a gnoll corpse (skeletalised by now) (48, -31, D:7) a +2 whip of venom (48, -29, D:7) a +0 club (48, -28, D:7) a +0 flail (54, 9, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) 9 stones (2, -21, D:8) a +1 heavy mace (2, -17, D:8) a +1 spectral quarterstaff a +0 sling a +0 ring mail (5, -2, D:8) a +0 chain mail (8, 6, D:8) a water moccasin corpse (skeletalised by now) (9, -18, D:8) 8 stones (11, -22, D:8) a +0 hand axe a +0 dagger a +0 robe (14, -25, D:8) 7 stones (14, -22, D:8) a +0 dagger (16, -22, D:8) a +0 glaive a +0 arbalest a +0 chain mail an orc skeleton (19, 0, D:8) a +0 quarterstaff (19, 13, D:8) 3 stones (20, 12, D:8) a +0 leather armour a +0 mace (20, 13, D:8) a +0 hand axe (20, 14, D:8) a +0 plate armour a +0 war axe (21, 9, D:8) a +0 leather armour (21, 13, D:8) a +0 flail a +0 robe a +0 dagger an orc corpse (skeletalised by now) (21, 15, D:8) a +0 short sword an orc corpse (skeletalised by now) (22, 13, D:8) a +0 club a +0 dagger (28, -22, D:8) a +0 orcbow (33, 0, D:8) a +0 pair of boots (43, -13, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a bullfrog corpse (skeletalised by now) (1, 14, D:9) a +0 halberd (1, 15, D:9) a +0 halberd (2, -13, D:9) 2 boomerangs (2, 14, D:9) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (2, 15, D:9) a +0 club a gnoll corpse (skeletalised by now) (3, 13, D:9) a +0 club a gnoll corpse (skeletalised by now) (3, 15, D:9) a +0 spear a gnoll corpse (skeletalised by now) (5, 14, D:9) a +0 leather armour (8, -13, D:9) a +0 leather armour (15, -25, D:9) a +0 halberd a gnoll skeleton (15, -24, D:9) a +0 spear a +0 scale mail a +0 dagger a +0 robe an orc skeleton (15, -23, D:9) a +0 trident a +0 whip a gnoll skeleton (17, 23, D:9) the +0 scale mail of Sloth {-Tele rElec rCorr} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (21, -22, D:9) 5 stones (21, -7, D:9) a +0 short sword (22, -7, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -7, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (29, -25, D:9) a +0 whip a +0 whip a +0 short sword a +0 club 17 poisoned darts a +0 dagger 2 stones a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (30, -26, D:9) a +0 club a +0 short sword 5 stones a kobold skeleton a kobold skeleton (30, -25, D:9) a +0 whip a stone (37, 11, D:9) a +0 dagger (39, -7, D:9) a +0 club (46, 17, D:9) a +1 whip of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar an orc skeleton (0, 1, D:10) a +0 flail an orc skeleton (0, 2, D:10) a staff of fire a +0 robe a +0 dagger an orc skeleton (0, 15, D:10) the +3 chain mail of the King of the Hill {rElec Will- Dex+6} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Will-: It decreases your willpower. (2, -2, D:10) a +0 ring mail a +0 dagger 4 stones a +0 whip a kobold skeleton a kobold skeleton (2, -1, D:10) 6 poisoned darts a +0 dagger a kobold skeleton (3, -4, D:10) 8 poisoned darts a +0 dagger a kobold skeleton (3, -2, D:10) a +0 leather armour 2 stones a +0 short sword a +0 short sword a kobold skeleton (4, -2, D:10) 5 stones a +0 short sword 5 poisoned darts a +0 whip (18, 12, D:10) 4 stones a +0 dagger (18, 13, D:10) 5 stones a +0 club a +0 orcbow a centaur skeleton a kobold skeleton (18, 14, D:10) a howler monkey skeleton (19, 12, D:10) a +0 short sword (20, -10, D:10) a dragon-blood talisman (20, 10, D:10) 8 poisoned darts a +0 short sword (20, 11, D:10) 5 stones a +0 dagger a kobold skeleton (20, 14, D:10) 5 stones a +0 whip (23, 4, D:10) a +0 club (32, -22, D:10) 5 stones (33, -11, D:10) a +0 spear (33, 14, D:10) an electric eel skeleton (34, -12, D:10) a +0 halberd (34, -10, D:10) a +0 spear (35, -11, D:10) a +0 spear (42, -13, D:10) 5 darts of dispersal (46, -3, D:10) a +0 scale mail (47, -11, D:10) a yak corpse (skeletalised by now) (47, -10, D:10) a yak corpse (skeletalised by now) (48, -11, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) 2 stones (8, -20, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (22, 2, D:11) a +0 trident an orc skeleton (23, 3, D:11) a +0 robe a +0 dagger (25, 2, D:11) a +0 whip an orc skeleton (27, -42, D:11) a troll corpse (skeletalised by now) (33, -32, D:11) the +7 sling "Zeasoace" {drain, Int+3} Int+3: It affects your intelligence (+3). (39, -3, D:11) a +0 leather armour (42, -13, D:11) a vampire mosquito corpse (42, 0, D:11) a hog corpse (43, 0, D:11) a vampire mosquito corpse (48, -23, D:11) a +0 robe (48, -21, D:11) a +2 dagger of venom a +0 robe (52, 5, D:11) a +0 sling Level 12 of the Dungeon (5, 13, D:12) 4 poisoned darts (10, 7, D:12) a scroll of identify (13, -8, D:12) a potion of might 18 gold pieces (21, -8, D:12) a +0 orcbow (21, -5, D:12) a hog corpse (21, -4, D:12) a +2 robe of positive energy (26, -16, D:12) a scroll of fog (26, -8, D:12) a +0 leather armour (31, -16, D:12) a +0 flail (31, -13, D:12) a stone the Ecumenical Temple