Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14015586278245691211 9 Selgeron the Ruffian (level 2, 17/21 HPs) Began as a Demonspawn Shapeshifter on Sept 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (107 turns). Selgeron the Ruffian (Demonspawn Shapeshifter) Turns: 107, Time: 00:00:23 Health: 17/21 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form A: beast (slay +1), demonic magic 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Potions b - a potion of lignification Skills: + Level 1.2 Fighting + Level 2.0 Dodging + Level 2.8 Unarmed Combat + Level 2.8 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) Spells you cast may paralyse adjacent enemies. Message History A jackal comes into view. A jackal is nearby! The jackal barks! The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 You miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a +4 dagger of electrocution. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..### ##...# ###.# ####)####### ..##..........### #...............# ####............# #...###.###..# #... #.h.# ###.#....$# #.......... #.#.....#..# #.##...##..# #. ##### .# # There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demonspawn Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 105 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 107 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms, minmay_misc_feat_enclosed, minmay_ruptured Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 1.2 Unarmed Combat | | 2.8 Shapeshifting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 1 Armour: Animal skin || 9 Dodge: Dodged || 14