Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3141335239299175886 9 Selgeron the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Sept 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (156 turns). Selgeron the Trooper (Demonspawn Monk) Turns: 156, Time: 00:00:34 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 3/3 EV: 11 Int: 10 God: Gold: 7 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 2.6 Unarmed Combat + Level 2.3 Invocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Confusing Touch Hex 0% N/A 75% 3 Dispel Undead Necr 0% 3d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! HP restored. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. There is an escape hatch in the floor here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# .#####.>........# ........######### ........# ........# ........######## ........'....... ........######## .........@....# .####.#######.# #. #. #. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:1 | Reached skill level 1 in Invocations 156 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 156 | D:1 | Reached XP level 2. HP: 19/24 MP: 3/3 156 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic Skill XL: | 1 | ---------------+----+----- Invocations | 2 | 2.3 Fighting | | 3.0 Dodging | | 2.6 Unarmed Combat | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 23 Armour: Robe || 19 Dodge: Dodged || 25