Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2750666938773376343 13 Selgeron the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (506 turns). Selgeron the Trooper (Demonspawn Monk) Turns: 506, Time: 00:00:16 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 12 Int: 10 God: Gold: 3 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia d - a potion of might {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Dodging + Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 75% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Things that are here: a +0 spear; a gnoll corpse You open the door. There is an open door here. You open the door. A bat comes into view. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+#+### §§§.# §§§.# §§§.# ### .§§.# #.. §§§.# #....# #.# ....# #....# #.# ....# #....###b### ...## #....#..@..# #.##P####..........# #<#§P§§............# ###§P§§............# .#.§P§.............# ###.§..##..........# # ####.##.....##'### # #.##.....##.# #.###'#####)# You could see a bat. Vanquished Creatures A gnoll (D:1) 2 bats (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 445 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 445 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 506 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, corexii_hall_statues_s, corexii_hall_statues_u, corexii_hall_statues_l, chequers_hall_statues_corner_a, minmay_misc_feat_room Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 15 Dodge: Dodged || 10