Selgeron Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -5, D:1) a hobgoblin corpse (skeletalised by now) (4, -11, D:1) a hobgoblin corpse (skeletalised by now) (6, -12, D:1) a frilled lizard corpse (skeletalised by now) (7, 13, D:1) a +0 dagger (8, -8, D:1) a +0 club (8, 11, D:1) a ball python corpse (skeletalised by now) (12, 12, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (17, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -14, D:1) a +0 club (21, -14, D:1) a jackal corpse (skeletalised by now) (25, 3, D:1) a hobgoblin skeleton (28, 12, D:1) a +0 dagger (31, 20, D:1) a +0 robe (32, 18, D:1) a +0 dagger (33, 28, D:1) a +0 dagger (44, -13, D:1) a +0 mace (45, -14, D:1) a +0 club (48, 4, D:1) a jackal skeleton (51, 6, D:1) a +0 leather armour Level 2 of the Dungeon (7, -7, D:2) a +0 short sword 3 stones (10, -10, D:2) 5 stones (13, -10, D:2) a +0 long sword (14, -5, D:2) a +0 mace (17, 15, D:2) a rat corpse (skeletalised by now) (21, 8, D:2) a bat corpse (skeletalised by now) (28, -11, D:2) the felid corpse of Natasha (skeletalised by now) (28, 12, D:2) a +0 short sword a +0 robe a kobold corpse (skeletalised by now) (29, -3, D:2) a +0 pair of gloves (35, -1, D:2) a +0 robe (39, 5, D:2) a +0 dagger 2 stones (42, 7, D:2) 7 stones (43, -3, D:2) 8 stones (47, -26, D:2) a +0 sling (47, -24, D:2) a +0 robe (49, -22, D:2) a +2 hand axe of flaming (51, -22, D:2) a frilled lizard corpse (skeletalised by now) (56, -4, D:2) a rat corpse (skeletalised by now) (59, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, -4, D:2) a +0 scythe a +0 robe of willpower the human corpse of Sigmund (skeletalised by now) (60, 19, D:2) 5 stones (61, -10, D:2) a ball python skeleton (69, -11, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Vuricul's Weapon Emporium a +0 sling (21 gold) a +0 falchion (42 gold) a +0 sling (21 gold) 7 stones (9 gold) the +11 sling of the Enfolding Gods {chaos, MP+7 Int+4 Dex+3} (1317 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). MP+7: It affects your magic capacity (+7). a +2 trident of venom (226 gold) a +0 longbow (91 gold) a +0 long sword (49 gold) (3, 19, D:3) a quokka corpse (skeletalised by now) (5, 2, D:3) an adder corpse (skeletalised by now) (6, 3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, 5, D:3) a staff of fire (7, 20, D:3) a +0 scale mail (7, 23, D:3) a quokka corpse (skeletalised by now) (19, 3, D:3) a +1 heavy flail a +0 leather armour an orc corpse (skeletalised by now) (23, -9, D:3) a +2 glaive of venom (27, 16, D:3) a +0 leather armour (29, -4, D:3) 4 stones (34, 3, D:3) a +0 whip a +0 scale mail (34, 37, D:3) 5 stones (52, 13, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (3, -1, D:4) a curare-tipped dart (6, 1, D:4) a potion of mutation (6, 13, D:4) 11 gold pieces (9, -3, D:4) a +0 robe (10, -2, D:4) a +0 ring mail (10, -1, D:4) 10 gold pieces (11, 0, D:4) a potion of mutation