Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6571020776604252823 0 Selgeron the Vexing (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 6, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Selgeron the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Potions a - a potion of curing c - a potion of lignification Skills: + Level 3.2 Armour + Level 1.0 Dodging + Level 2.0 Unarmed Combat + Level 1.1 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 26% 2 Confusing Touch Hex 9% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Selgeron the Formicid Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a potion of curing, a +0 pair of boots, a potion of lignification, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Ensorcelled Hibernation, Confusing Touch. You have escaped! ## #. ##.#####. #..ß≈ß≈ß. #@.~≈≈≈~. #..ß≈ß≈ß. ##.#####. #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Selgeron set off with the following items: a potion of | curing, a +0 pair of boots, a potion of lignification, a +0 | leather armour; and the following spell memorised: Slow; | and the following spells available to memorise: Ensorcelled | Hibernation, Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, serial_shops, shop