Selgeron Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 28, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (5, 26, D:1) a +0 dagger (8, 2, D:1) a +0 dagger a quokka skeleton a frilled lizard skeleton a quokka skeleton (8, 26, D:1) 8 stones a hobgoblin corpse (skeletalised by now) (14, 7, D:1) a quokka skeleton (26, 2, D:1) a hobgoblin corpse (skeletalised by now) (29, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 38, D:1) a rat corpse (skeletalised by now) (30, 39, D:1) a +0 dagger (31, 36, D:1) a +0 short sword (34, 11, D:1) 4 stones (38, 19, D:1) 9 stones (39, 7, D:1) 4 stones (39, 32, D:1) a +0 leather armour (42, 5, D:1) a +0 spear Level 2 of the Dungeon [Shop] Goqye's Antique Armour Shoppe a +0 robe (16 gold) a +0 leather armour (48 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (667 gold) *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 helmet (108 gold) a +4 ring mail of fire resistance (744 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) the +1 pair of boots of a bazaar {rElec rPois rCorr Stlth+} (866 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (1, -27, D:2) a ball python skeleton (7, -2, D:2) a +0 leather armour (12, -33, D:2) a bat skeleton (13, -14, D:2) a frilled lizard skeleton (13, -12, D:2) a quokka skeleton (14, -32, D:2) a bat skeleton (16, -25, D:2) a frilled lizard skeleton (17, 9, D:2) an adder corpse (skeletalised by now) (19, -9, D:2) a +0 dagger a +0 sling (21, -9, D:2) a +4 dagger a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 club a +0 sling a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -36, D:2) a rat skeleton (24, -14, D:2) a +0 club (33, -40, D:2) a +0 dagger a goblin skeleton (36, -25, D:2) a quokka corpse (skeletalised by now) (41, -46, D:2) a bat skeleton (47, -36, D:2) a +0 robe (47, -13, D:2) a +1 dagger of draining 5 stones a ball python corpse (skeletalised by now) (47, -9, D:2) a rat corpse (skeletalised by now) (58, -4, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Volez's Antique Armour Shoppe the +1 scale mail "Rydu" {Rampage rN++ Dex+2 Slay-4} (236 gold) Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a +0 robe (11 gold) a +4 ring mail of fire resistance (527 gold) a +0 helmet (76 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) the +0 toga "Victory" {*Victory Clar} (1020 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 ring mail (68 gold) a +2 scale mail of positive energy (306 gold) (0, 0, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (8, -23, D:3) a +0 scale mail (11, -17, D:3) a +0 dagger a stone (12, -10, D:3) an adder skeleton (14, 5, D:3) a +0 helmet (20, -6, D:3) a +0 whip a +0 club a +0 whip an adder skeleton (22, -13, D:3) 5 stones (29, -34, D:3) a frilled lizard corpse (skeletalised by now) (34, -37, D:3) 4 stones (43, -36, D:3) a rat corpse (skeletalised by now) (45, -19, D:3) a +0 robe (50, -8, D:3) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (51, -8, D:3) an adder corpse (skeletalised by now) (52, -11, D:3) a +0 club 3 stones (55, -9, D:3) a +0 leather armour a +0 mace the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 39, D:4) a +0 dagger (8, 27, D:4) 2 stones (10, 28, D:4) a hound skeleton (26, 6, D:4) a +0 giant club (35, 16, D:4) a +0 whip a +0 whip a +0 robe a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 31, D:4) a +0 club a goblin corpse (skeletalised by now) (36, 16, D:4) a +4 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 1, D:5) a +0 dagger a +0 leather armour (14, 19, D:5) a +0 falchion a +0 ring mail (23, -17, D:5) an adder corpse (skeletalised by now) (34, 20, D:5) an adder skeleton (39, -16, D:5) a +0 heavy mace Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 club (1, 1, D:6) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (2, 3, D:6) a +0 dagger (2, 12, D:6) a +0 robe (3, 3, D:6) a +0 short sword a +0 ring mail a +0 flail an orc skeleton (7, -13, D:6) a +0 dagger (13, -6, D:6) a +0 war axe (13, -5, D:6) a +0 chain mail a +0 hand axe an orc skeleton (20, 10, D:6) a +0 sling (23, -11, D:6) a +0 short sword a kobold skeleton (23, -10, D:6) 6 poisoned darts a +0 dagger a kobold skeleton (23, -9, D:6) a +0 short sword (23, 8, D:6) a +0 dagger (23, 12, D:6) a +0 dagger (24, 7, D:6) a +0 hand axe a +0 chain mail an orc skeleton (24, 8, D:6) a +0 trident (25, 8, D:6) a water moccasin skeleton (42, 8, D:6) an iguana corpse (skeletalised by now) (42, 9, D:6) a +0 whip a +0 ring mail (43, -3, D:6) a beast talisman (46, -8, D:6) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (47, -8, D:6) a +0 spear (47, -7, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (48, -14, D:6) an iguana skeleton (55, 3, D:6) a +0 club a gnoll skeleton (62, 9, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (skeletalised by now) (1, -33, D:7) a +0 dagger a +0 robe a +0 club an orc skeleton (2, -33, D:7) a +0 dagger a +0 robe (2, -32, D:7) a +0 dagger a +0 leather armour of fire resistance a +0 mace a +0 orcbow a +0 chain mail an orc skeleton (5, -42, D:7) a bullfrog corpse (skeletalised by now) (6, -49, D:7) 5 stones (32, -42, D:7) a +0 mace 2 boomerangs a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 orcbow 7 stones a +0 chain mail an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Sifag's Antique Armour Emporium a +0 scale mail (80 gold) a +2 leather armour of poison resistance (320 gold) a +1 pair of boots (230 gold) the +0 scale mail of Temperance {+Blink Dex-3 Stlth+} (290 gold) Dex-3: It affects your dexterity (-3). +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +0 plate armour (460 gold) a +0 cloak (90 gold) a +0 ring mail (80 gold) the +0 plate armour of Darkness {rCorr} (712 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (40 gold) (0, 0, D:8) a +0 flail (5, 4, D:8) a +0 falchion (5, 19, D:8) a +0 club (8, -6, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (10, 25, D:8) a bullfrog corpse (skeletalised by now) (13, -10, D:8) 6 stones (23, -5, D:8) a +0 great sword a +0 robe (23, -4, D:8) a +0 battleaxe a +0 robe (24, -4, D:8) a +0 falchion a +0 robe of cold resistance (28, 1, D:8) a serpent talisman (32, -7, D:8) a +0 robe a +0 spear (32, -6, D:8) a +0 robe a +1 mace of freezing a +0 robe (33, -4, D:8) a +4 spear a +0 robe (33, 7, D:8) a bat corpse (skeletalised by now) (34, -4, D:8) a +0 halberd a +0 robe (34, 7, D:8) 4 potions of degeneration (48, -9, D:8) a water moccasin corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -4, D:9) a +0 dagger of venom (2, 18, D:9) a +0 troll leather armour 5 stones a troll skeleton (6, -5, D:9) a +0 giant club a +0 giant spiked club a +0 great mace a +0 giant club a two-headed ogre corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, 19, D:9) a +0 long sword (9, -18, D:9) 3 stones (20, 17, D:9) a +0 hat (21, 18, D:9) a +0 hand axe (22, 17, D:9) the +1 hand axe of Yrueduf {venom, rF+ rC+ Int-4 Dex+8} Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). rF+: It protects you from fire. rC+: It protects you from cold. (22, 19, D:9) a +0 hand axe (23, -18, D:9) a howler monkey skeleton (23, 18, D:9) a +0 hand axe (26, 21, D:9) a +1 whip of electrocution a +2 robe of fire resistance a bullfrog corpse (skeletalised by now) (35, 2, D:9) a +0 spear of flaming a +0 animal skin a +0 cloak a +0 short sword a wolf corpse (skeletalised by now) the gnoll corpse of Grum (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 mace an orc corpse (skeletalised by now) (0, 1, D:10) a +0 dagger an orc corpse (skeletalised by now) (0, 24, D:10) a +0 rapier (1, 0, D:10) a +0 hand axe a +0 chain mail (3, 15, D:10) a +0 hand axe (32, -10, D:10) a potion of degeneration (40, -17, D:10) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces (7, -4, D:13) a maw talisman (22, 35, D:13) a +1 cloak (unseen) (23, 16, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 6 boomerangs