Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5814347937491899300 (custom seed) 11 Selgeron the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (186 turns). Selgeron the Trooper (Demonspawn Monk) Turns: 186, Time: 00:00:20 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 12 Int: 10 God: Gold: 18 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1, screaming 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery g - an amulet of regeneration (around neck) Scrolls f - a scroll of revelation {unknown} Potions c - a potion of ambrosia Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You occasionally shout uncontrollably at your foes. Message History You feel the urge to shout. A quokka comes into view. You yell at the quokka! You hear a bark! A quokka is nearby! A quokka is nearby! A jackal comes into view. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. The jackal barely misses you. A jackal comes into view. You yell at the jackal! The jackal barks! You barely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You slash the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! Found a leather armour. Found a scale mail. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ... # .... .## .....######[..# .......@....#.# .....##..##...# .[. #........ . #.####### #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 173 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 186 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Falchion || 26 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 19