Selgeron Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 16, D:1) a +1 dagger of venom 5 stones (11, 29, D:1) a +0 club (12, 10, D:1) a +0 cloak (18, -22, D:1) a +0 short sword a stone (20, 9, D:1) a ball python skeleton (21, -2, D:1) a rat skeleton (21, 15, D:1) 8 stones (22, 23, D:1) a +0 short sword a +0 club a kobold skeleton (23, 23, D:1) a bat skeleton (39, 5, D:1) 5 stones (39, 23, D:1) a +0 dagger a kobold skeleton (41, 23, D:1) a +0 hand axe (42, 23, D:1) a +0 dagger a +0 whip a kobold skeleton (43, 5, D:1) 7 stones (45, -18, D:1) a ball python corpse (skeletalised by now) (46, 22, D:1) a +0 dagger (48, -7, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a bat corpse (skeletalised by now) (3, 22, D:2) a +0 helmet (6, 5, D:2) a +0 leather armour (14, 25, D:2) a +0 dagger (18, 0, D:2) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (28, 15, D:2) a +0 short sword (36, 12, D:2) a +0 dagger (37, -4, D:2) a bat corpse (skeletalised by now) (39, -7, D:2) a frilled lizard corpse (skeletalised by now) (45, 11, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (30, -9, D:3) a +0 dagger a +0 sling (36, -5, D:3) the +2 helmet of the Evil One {rElec rPois rC++ SInv} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (37, -7, D:3) a +0 leather armour (38, -14, D:3) a +0 hand axe a +0 leather armour an orc corpse