Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 7654481936065110811 75 Selgeron the Ducker (level 4, 11/34 HPs) Began as a Demonspawn Gladiator on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:28 (1454 turns). Selgeron the Ducker (Demonspawn Gladiator) Turns: 1454, Time: 00:01:29 Health: 11/34 AC: 7 Str: 14 XL: 4 Next: 11% Magic: 4/4 EV: 12 Int: 9 God: Gold: 63 SH: 5 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . o - +3 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of reflection Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: ignite blood 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) j - a +0 ring mail o - a +3 leather armour (worn) Jewellery n - an amulet of reflection (around neck) Scrolls g - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of fog {unknown} m - a scroll of poison {unknown} p - 2 scrolls of teleportation {unknown} q - a scroll of noise {unknown} Potions f - a potion of degeneration {unknown} h - 3 potions of heal wounds {unknown} i - a potion of haste {unknown} Skills: + Level 2.8 Fighting + Level 3.2 Long Blades + Level 2.5 Throwing + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 38% 1 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your movements are slightly less encumbered by armour. (ER -2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Natasha Aim: Natasha, carrying a wand of flame (lightly wounded, 51% to hit) You throw a throwing net. The throwing net barely misses Natasha. Natasha zaps a wand. The puff of flame hits you. Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of flame (lightly wounded, 51% to hit) You throw a throwing net. The throwing net hits Natasha. Natasha is caught in the net! Natasha is lightly wounded. Natasha struggles against the net. You slash Natasha! Natasha is almost dead. Natasha zaps a wand. The puff of flame hits you. Natasha struggles against the net. You slash Natasha! You kill Natasha! Suddenly Natasha's spirit rises from her lifeless body. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.## #.# #.##..# #.. #.###.# ### #.# #.# # #.# #.# ####### #.###.## ##...... #..##..# ##.<##### #...##.# #..## # #@..##.# #### # #†..##.### # .(..##...# ## #.#.####..# #####. #. .# #..# #..... #. #####..####.###. #. #P#..#....###. .. #.#..#.#####.. #.#....#.....# There were no monsters in sight! Vanquished Creatures Natasha (D:2) 4 dart slugs 5 bats 2 endoplasms 3 giant cockroaches 2 goblins 4 hobgoblins 2 jackals (D:1) 5 kobolds A quokka (D:1) A ball python (D:1) 5 frilled lizards 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 94 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 564 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 813 | D:2 | Found a faded altar of an unknown god. 1401 | D:2 | Noticed Natasha 1453 | D:2 | Killed Natasha 1454 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1454 | D:2 | Reached XP level 4. HP: 11/34 MP: 4/4 1454 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, minmay_pentomino_t4 D:2: layout_rooms, ebering_ecumenical_altar_petrified, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corridor_3, aquarium_window_fake, aquarium_view_2c, aquarium_balcony_3a, aquarium_pool_side, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.5 Long Blades | 3 | 3.2 Dodging | 3 | 3.2 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 121 | || 121 Throw: Throwing net | 2 | || 2 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 40 | || 40 Ring mail | 33 | || 33 Dodge: Dodged | 84 | || 84 Block: Other | 1 | || 1