Selgeron Level 1 of the Dungeon [Shop] Poisierr's Antique Armour Boutique a +0 helmet (99 gold) a +0 pair of gloves (99 gold) a +1 troll leather armour (484 gold) a +3 ring mail of fire resistance (572 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +2 chain mail of fire resistance (473 gold) a +0 scale mail (88 gold) [Shop] Tameir's Antique Armour Boutique the +3 robe of Prudence {Dex+3} (493 gold) Dex+3: It affects your dexterity (+3). the +3 warlock's mirror {omnireflect} (680 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 leather armour (34 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (680 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). a +0 scale mail (68 gold) a +0 barding (391 gold) a +0 chain mail (76 gold) a +0 pair of boots (76 gold) an orb of light (272 gold) a +0 pair of gloves of stealth (195 gold) a +2 leather armour of poison resistance (272 gold) a +0 ring mail (68 gold) [Shop] Asuankeo's Antique Weapon Shoppe a +0 hand axe (66 gold) a +0 war axe (77 gold) a +0 morningstar (88 gold) a +2 morningstar of draining (422 gold) a +0 dagger (44 gold) a +0 sling (33 gold) a +2 long sword of electrocution (455 gold) [Shop] Comiwn's Book Shoppe a book of Geomancy (200 gold) a book of Armaments (520 gold) a book of Geomancy (200 gold) a book of the Earth (360 gold) a book of Debilitation (200 gold) a book of Spectacle (400 gold) Jaanoo's Lessons on the Flock (480 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Dragon's Call Summoning 9 [Shop] Zapra's General Store a +0 mace (30 gold) a potion of might (40 gold) a Necronomicon (540 gold) a +0 quarterstaff (40 gold) a stone (1 gold) a scroll of teleportation (30 gold) a potion of enlightenment (50 gold) the orb of Distant Worlds {*Rage, rC+ Str+2 Conj} (348 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. a +0 leather armour (20 gold) a scroll of enchant weapon (75 gold) 2 potions of lignification (60 gold) (0, 7, D:1) 2 stones (2, 7, D:1) a bat corpse (skeletalised by now) (19, -17, D:1) a +0 whip a stone (24, -15, D:1) 5 stones (25, 13, D:1) a +0 ring mail (31, -23, D:1) 8 stones (32, -18, D:1) a +0 dagger (35, -23, D:1) a +0 robe (35, 2, D:1) a rat skeleton (41, -11, D:1) a frilled lizard skeleton (43, -23, D:1) a +0 dagger (43, 5, D:1) a +0 leather armour (47, 6, D:1) 7 stones (51, 11, D:1) a +0 whip (52, -3, D:1) a hobgoblin skeleton (55, -15, D:1) a ball python skeleton (55, -14, D:1) 4 stones a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 39, D:2) a +0 scale mail (5, 18, D:2) a +0 dagger (7, 0, D:2) 5 stones (8, 8, D:2) a hobgoblin skeleton (8, 11, D:2) a ball python skeleton (9, 18, D:2) 6 boomerangs (9, 42, D:2) 3 stones (10, 44, D:2) a +0 chain mail (15, 1, D:2) a ball python skeleton (17, 36, D:2) a +0 hand axe (19, 27, D:2) a +0 leather armour (19, 42, D:2) a +0 mace (21, 6, D:2) 5 stones (23, 31, D:2) a +0 dagger (28, 38, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, 27, D:2) a +0 dagger (33, 28, D:2) a +0 club a kobold skeleton (34, 26, D:2) an adder skeleton (39, 8, D:2) an adder skeleton (42, 13, D:2) a +0 short sword (43, 6, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) an orb of light a +0 robe (7, 26, D:3) a +0 hand axe (19, -3, D:3) a +0 leather armour (34, 35, D:3) a +0 dagger of protection a goblin skeleton (35, 35, D:3) 5 stones a +0 club a kobold skeleton (37, 37, D:3) a +0 short sword a bat skeleton (37, 38, D:3) a bat skeleton (42, 6, D:3) a +0 dagger (43, -3, D:3) a +0 dagger (43, 9, D:3) 3 stones a +0 short sword (44, -2, D:3) a +0 whip a +0 club (50, 30, D:3) a +0 flail a +0 whip (51, 29, D:3) a +4 flail of protection a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -23, D:4) the +1 robe "Yfosuur" {rF- Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (16, -40, D:4) a +0 long sword (16, -31, D:4) 6 javelins (18, 7, D:4) 3 stones (22, -10, D:4) 5 stones (24, 2, D:4) 7 stones (29, -32, D:4) a +0 whip (32, -6, D:4) a +0 scale mail (33, -14, D:4) a +0 club (49, -17, D:4) a +0 spear (50, -16, D:4) a +2 whip of venom a +0 spear (50, -15, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 5 atropa-tipped darts (1, -21, D:5) 5 stones (1, 5, D:5) a +0 pair of boots (2, -4, D:5) a +0 trident a +0 leather armour a +0 giant club (3, -9, D:5) a +0 falchion (5, 5, D:5) a +0 flail (11, -9, D:5) a +0 giant club (14, -1, D:5) a +0 hand axe (14, 0, D:5) a +0 club (15, -1, D:5) a +0 hand axe a +0 whip (17, -2, D:5) a +0 mace (18, 1, D:5) a +0 trident (19, -25, D:5) a +0 hand axe 2 boomerangs Level 6 of the Dungeon [Shop] Yfujeeqo's Book Shop a Necronomicon (702 gold) a book of Cantrips (208 gold) a book of Debilitation (260 gold) a book of Flames (364 gold) a book of Storms (338 gold) a Young Poisoner's Handbook (260 gold) a book of Burglary (286 gold) a book of Sloth (416 gold) (0, 0, D:6) a +0 long sword (0, 9, D:6) a +0 dagger a +0 robe (1, -7, D:6) 5 poisoned darts (1, 8, D:6) a +0 orcbow (1, 10, D:6) a +0 short sword a +0 ring mail (3, -14, D:6) a +0 sling (11, 29, D:6) a +3 hand axe a +0 robe (12, 29, D:6) a +0 club (12, 33, D:6) a +0 spear (12, 34, D:6) a +3 battleaxe a +0 robe a +0 great sword a +0 robe a +2 mace a +0 robe a +0 club a +0 robe (12, 35, D:6) a +0 halberd (12, 36, D:6) a +3 spear of freezing a +0 robe (13, 0, D:6) a +0 orcbow (16, 0, D:6) a +0 falchion (30, 30, D:6) a +0 scale mail (36, 20, D:6) a +1 flail of draining a +0 leather armour (36, 21, D:6) a +0 club a +0 leather armour a +0 hand axe (37, 4, D:6) a +0 spear (37, 5, D:6) a +0 club (37, 20, D:6) a +0 short sword a +0 leather armour (38, 2, D:6) a +0 halberd (38, 4, D:6) a +0 trident a +0 ring mail (38, 5, D:6) a +0 halberd (39, 2, D:6) a +0 spear (42, 19, D:6) a +0 dagger a +0 leather armour (43, 19, D:6) a +0 club a +0 scale mail (44, 18, D:6) a +0 whip a +0 leather armour (44, 19, D:6) a +0 dagger a +0 robe (44, 20, D:6) a +0 dagger a +0 robe (49, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 sling (3, -11, D:7) a +0 scale mail (3, 0, D:7) a +0 hand axe (4, -1, D:7) a +0 trident (4, 0, D:7) a +0 dire flail a +0 chain mail (5, -13, D:7) a +0 orcbow (5, 4, D:7) a +0 whip a +0 leather armour (5, 5, D:7) a +0 hand axe a +0 hand axe (6, 4, D:7) a +0 dagger a +0 robe (13, 5, D:7) 4 stones (15, -8, D:7) the +0 robe of the Hall of Blades {+Inv rElec Dex+3 Archmagi} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (19, -24, D:7) a +0 plate armour (20, 11, D:7) a +0 scale mail (26, 11, D:7) a +1 whip of flaming a +0 robe (30, -2, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) 2 curare-tipped darts (3, 1, D:8) a +0 mace of protection (8, 8, D:8) 3 stones (10, 31, D:8) 6 boomerangs (11, 22, D:8) a +0 whip (12, -6, D:8) a +0 leather armour (12, 21, D:8) a +0 short sword 7 poisoned darts (12, 23, D:8) a +0 short sword (13, 22, D:8) a +0 club a +0 short sword (13, 23, D:8) a +0 dagger (15, 9, D:8) a +0 scale mail (23, 9, D:8) a +0 long sword (29, 6, D:8) a +0 ring mail (29, 15, D:8) a +0 battleaxe a +0 plate armour (32, 15, D:8) a +2 battleaxe of electrocution (33, 20, D:8) a +0 war axe (40, 36, D:8) a stone (41, 38, D:8) a stone (43, 15, D:8) a +0 plate armour (43, 33, D:8) a stone (45, 26, D:8) a +0 ring mail (45, 34, D:8) a stone (45, 38, D:8) a book of Dreams (45, 42, D:8) a stone (46, 14, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (46, 15, D:8) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (47, 43, D:8) a stone (49, 38, D:8) a stone (50, 40, D:8) a stone (51, 32, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of haste (2, -2, D:9) a wand of paralysis (7) Level 1 of the Abyss (0, 0, Abyss:1) 21 gold pieces (1, 6, Abyss:1) 4 gold pieces (2, 12, Abyss:1) a potion of curing