Selgeron

Level 1 of the Dungeon
(0, 0, D:1)
  a ball python corpse (skeletalised by now)
  a frilled lizard corpse (skeletalised by now)
(1, -18, D:1)
  8 stones
(1, 39, D:1)
  a +0 leather armour
(8, -10, D:1)
  a +0 club
(15, 14, D:1)
  a +0 short sword
(22, 36, D:1)
  2 stones
(33, -18, D:1)
  a +0 leather armour
(42, 36, D:1)
  a +0 short sword
  3 stones
(43, 12, D:1)
  a hobgoblin skeleton
(50, 26, D:1)
  a rat corpse (skeletalised by now)
(52, 25, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(53, -3, D:1)
  a +0 dagger
  a quokka corpse (skeletalised by now)
  a goblin corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 mace
(2, -3, D:2)
  the ring of Tishel {rElec rC+ MP+9}
    [ring of magical power]
    
    rC+:        It protects you from cold.
    rElec:      It insulates you from electricity.
    MP+9:       It affects your magic capacity (+9).
  a ribbon worm corpse
(3, -8, D:2)
  a +0 robe
(3, 1, D:2)
  a rat corpse
(9, -15, D:2)
  a staff of cold
(11, -33, D:2)
  a serpent talisman
(18, -14, D:2)
  5 stones
(20, -43, D:2)
  a +0 leather armour
(27, -45, D:2)
  a jackal corpse
(27, -43, D:2)
  a jackal corpse
(36, -13, D:2)
  a +0 club
  a goblin corpse
(39, -36, D:2)
  a +0 dagger