Selgeron Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, -18, D:1) 8 stones (1, 39, D:1) a +0 leather armour (8, -10, D:1) a +0 club (15, 14, D:1) a +0 short sword (22, 36, D:1) 2 stones (33, -18, D:1) a +0 leather armour (42, 36, D:1) a +0 short sword 3 stones (43, 12, D:1) a hobgoblin skeleton (50, 26, D:1) a rat corpse (skeletalised by now) (52, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -3, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -3, D:2) the ring of Tishel {rElec rC+ MP+9} [ring of magical power] rC+: It protects you from cold. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a ribbon worm corpse (3, -8, D:2) a +0 robe (3, 1, D:2) a rat corpse (9, -15, D:2) a staff of cold (11, -33, D:2) a serpent talisman (18, -14, D:2) 5 stones (20, -43, D:2) a +0 leather armour (27, -45, D:2) a jackal corpse (27, -43, D:2) a jackal corpse (36, -13, D:2) a +0 club a goblin corpse (39, -36, D:2) a +0 dagger