Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 15611180003446329836 49 Selgeron the Vexing (level 3, -6/20 HPs) Began as a Deep Elf Hexslinger on Apr 26, 2025. Mangled by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1292 turns). Selgeron the Vexing (Deep Elf Hexslinger) Turns: 1292, Time: 00:01:07 Health: -6/20 AC: 2 Str: 5 XL: 3 Next: 51% Magic: 8/8 EV: 12 Int: 17 God: Gold: 70 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a +5 ring of evasion Scrolls b - 3 scrolls of poison Skills: + Level 1.2 Fighting * Level 3.5 Ranged Weapons + Level 2.9 Dodging + Level 2.3 Spellcasting + Level 4.3 Hexes + Level 1.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Sandblast Erth 2% 2d4 19% 1 Cause Fear Hex 8% N/A 30% 4 Passwall Erth 1% N/A 50% 3 Stone Arrow Conj/Erth 2% 3d7 50% 3 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, chance to call a sprite on attack: 58%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to call a sprite on attack: 58%, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is moderately wounded. The jinxing sprites lose interest in you. The gnoll closely misses you. The gnoll hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, heavily drained, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, heavily drained, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll seems less drained. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club! You die... ....# ....# #..≈~~≈~~ ....# #.~~≈≈≈≈~~ ....# #..~≈~~≈≈≈ ....# #~.~~~~~~≈ ##### ####### #~~~≈~.~~≈ ....# #.....# #..≈~~♣_♣~ ....# #.###.#######.~~~≈~..~ ....# ♣.♣ #.@j)......~~~~~≈≈ ....# ###♣♣.♣♣#.)##....~.~~≈≈≈≈≈ ....###.........###....~.≈~≈≈~~~ ....##..#♣♣.♣♣### #....~~~~~.~.) .##.....# ♣.♣ #j.....~...~~. .##.##### #^# #.....#####... .##.# .+#######.....#####<.. ###.. . ?.........>......... #.. . ...........######.. You could see a gnoll. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 hobgoblins 2 quokkas (D:1) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 331 | D:1 | Reached skill level 1 in Fighting 331 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 430 | D:1 | Learned a level 2 spell: Jinxbite 1212 | D:2 | Found a faded altar of an unknown god. 1236 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/8 1292 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, ebering_dispersal_statue_hall D:2: minmay_wonky_spiral, layout_basic, chequers_ecumenical_altar_island, basic_altar, minmay_tree_intersection Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Ranged Weapons | 3 | 3.5 Spellcasting | 2 | 2.3 Dodging | | 2.9 Hexes | | 4.3 Fire Magic | | 1.7 Action || total ---------------------------++------- Fire: Sling || 85 Cast: Jinxbite || 3 Use: Scroll || 1 Armour: Robe || 29 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1267 | 46 | 69 | 1014 | 2 | 656.5 | Dungeon | 1313 | 1267 | 46 | 69 | 1014 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 230 daAuts