Seeded DCSS version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 9363185015537541663 (custom seed) 2 Selgeron the Shooter (level 1, 17/17 HPs) Began as a Demigod Hunter on Apr 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (662 turns). Selgeron the Shooter (Demigod Hunter) Turns: 662, Time: 00:00:17 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 11 God: Gold: 40 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles f - a throwing net Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies h - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} Potions e - a potion of might {unknown} j - a potion of invisibility {unknown} Skills: + Level 1.8 Fighting * Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a spear. No target in view! h - a scroll labelled FAR DITOMPU No target in view! i - a scroll labelled IRORUCAESCH No target in view! A rat comes into view. The rat squeaks loudly. You shoot an arrow. The arrow hits the rat but does no damage. A rat is nearby! You shoot an arrow. The arrow barely misses the rat. A rat is nearby! You shoot an arrow. The arrow hits the rat. You kill the rat! Found a stone staircase leading down. No target in view! You now have 30 gold pieces (gained 4). You now have 40 gold pieces (gained 10). You open the door. There is an open door here. There is a fountain of clear blue water here. There is an open door here. j - a yellow potion You see here a +0 leather armour. No target in view! There is an open door here. Key pressed, stopping explore. No target in view! You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! The air fills with toxic fumes! As you read the scroll labelled RAIL ES XIXA, it crumbles to dust. It was a scroll of poison. This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...# +...#...# ## #...# #...#...# ##'#######'###'## #...#...#...#...# #)..#.<.'...'...# #...#...#...#...# ##'###########+## #...#§§§#§§§# ### #.⌠.#§§@§§§§+ #.. #...#§§§#§§§# #.. ######§## ### #.. #§.##############.. ##................. ################.. #.. #.. ### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 661 | D:1 | Identified a scroll of acquirement 661 | D:1 | Acquired a +1 arbalest of flaming 662 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, kennysheep_another_room, serial_bayou_lagoon_b Action || total ---------------------------++------- Fire: Shortbow || 7 Use: Scroll || 2 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 689 | 689 | 0 | 0 | 657 | 1 | 689.0 | Dungeon | 689 | 689 | 0 | 0 | 657 | 1 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 689 daAuts