Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 13108731135607692252 35 Selgeron the Slasher (level 3, 0/23 HPs) Began as a Gargoyle Monk on May 7, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (999 turns). Selgeron the Slasher (Gargoyle Monk) Turns: 999, Time: 00:01:00 Health: 0/23 AC: 5 Str: 14 XL: 3 Next: 35% Magic: 3/3 EV: 11 Int: 10 God: Gold: 129 SH: 0 Dex: 16 Spells: 2/2 levels left rFire + + . j - +5 mace "Veewk" {holy, rF++ Dex+2} rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 falchion j - the +5 mace "Veewk" (weapon) {holy, rF++ Dex+2} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - a scroll of identify {unknown} h - 2 scrolls of brand weapon {unknown} k - 2 scrolls of enchant weapon {unknown} l - a scroll of immolation {unknown} Potions c - a potion of ambrosia e - a potion of enlightenment {unknown} g - 2 potions of cancellation {unknown} i - a potion of moonshine {unknown} m - 2 potions of lignification {unknown} Skills: - Level 3.2 Fighting - Level 3.8 Long Blades + Level 0.8 Maces & Flails - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 0% N/A 98% 4 Summon Hydra Summ 0% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Sigmund barely misses you. You see here a rat corpse. You barely miss Sigmund. Sigmund hits you with a +0 scythe. You sock Sigmund! Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. You sock Sigmund! Sigmund is almost dead. A hobgoblin comes into view. Sigmund points at you and mumbles some strange words. The magic dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. # ########### ###########.........# ............#######.# .#######.#### #.# ## #.# #.# #.# #.# #.# #.# ..# #######.##### ..# #..@@.......# ............>..#.# ##.####g#######.# # .# .# # You could see Sigmund (invisible) and a hobgoblin. Vanquished Creatures A ribbon worm (D:2) 2 giant cockroaches (D:1) 5 hobgoblins A quokka (D:1) 3 ball pythons 4 bats 3 endoplasms 3 frilled lizards (D:1) 7 goblins 2 jackals (D:1) 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 651 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 750 | D:2 | Identified the +5 mace "Veewk" {holy, rF++ Dex+2} 990 | D:2 | Noticed Sigmund 999 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, due_unseen_surprise D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.8 Fighting | | 3.2 Maces & Flails | | 0.8 Dodging | | 2.4 Action || total ---------------------------++------- Melee: Falchion || 65 Mace || 17 Armour: Robe || 59 Dodge: Dodged || 62