Selgeron Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (6, 38, D:1) a ball python corpse (skeletalised by now) (8, 22, D:1) a +0 leather armour (9, 31, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, 13, D:1) a hobgoblin corpse (skeletalised by now) (22, -8, D:1) 6 stones (27, 2, D:1) a bat corpse (skeletalised by now) (31, -14, D:1) a hobgoblin corpse (skeletalised by now) (33, -15, D:1) a +0 robe (35, 9, D:1) a bat corpse (skeletalised by now) (38, 17, D:1) a ball python corpse (skeletalised by now) (41, 11, D:1) a +0 short sword (46, 28, D:1) 4 stones (50, 3, D:1) a maw talisman (50, 24, D:1) a +0 spear (51, 13, D:1) a +0 dagger (51, 29, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -20, D:2) 2 javelins (11, 18, D:2) a +0 quarterstaff (15, 2, D:2) a +0 flail a goblin skeleton a frilled lizard skeleton (17, -1, D:2) 3 stones (17, 3, D:2) a hobgoblin skeleton (21, -26, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (23, -25, D:2) a rat corpse (skeletalised by now) (27, -7, D:2) a +0 dagger (36, 20, D:2) a ball python corpse (skeletalised by now) (39, -13, D:2) 7 stones (47, 13, D:2) a rat corpse (skeletalised by now) (50, 7, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Neanonla's Weapon Shoppe the +6 trident "Jaacic" {freeze, rF- rC- MP+6 Dex+6} (763 gold) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Dex+6: It affects your dexterity (+6). a +0 spear (42 gold) a +0 rapier (77 gold) a +0 trident (49 gold) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} (1069 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. 6 stones (8 gold) a +0 trident of protection (86 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1106 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 sling (21 gold) 2 stones (2 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (6, 6, D:3) a +0 dagger (6, 21, D:3) an orb of light (18, -13, D:3) a medusa talisman (20, -2, D:3) a +0 short sword (31, 3, D:3) a +0 helmet (33, 10, D:3) a +0 dagger (35, 8, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (36, 20, D:3) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (38, 20, D:3) a hobgoblin corpse (skeletalised by now) (44, 17, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -27, D:4) a +0 rapier (6, -26, D:4) a +2 dagger of pain a goblin corpse (skeletalised by now) (7, 19, D:4) a hobgoblin corpse (skeletalised by now) (8, 7, D:4) a +0 club a +0 ring mail (8, 8, D:4) a +0 dagger 3 boomerangs a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 8, D:4) a +0 club a +0 scale mail a +0 trident a +0 chain mail (9, 9, D:4) a hobgoblin corpse (skeletalised by now) (14, -13, D:4) a +0 club (17, -14, D:4) a +0 robe (37, -19, D:4) a +0 robe (37, -11, D:4) a +4 dagger of venom (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 leather armour (still there?) (37, -9, D:4) a +0 war axe a +0 scale mail an orc corpse (45, -16, D:4) a +0 whip (45, 10, D:4) a +0 dagger a goblin skeleton (51, -1, D:4) 7 stones (52, 17, D:4) a +0 giant spiked club (54, -30, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 sling (1, 2, D:5) a +0 short sword (7, 1, D:5) a +0 club Level 6 of the Dungeon