Dungeon Crawl Stone Soup version 0.34-a0-978-g7b2b1f96eb (webtiles) character file. Game seed: 6868901287336725827 41 Selgeron the Apothecary (level 3, -6/25 HPs) Began as a Formicid Alchemist on Oct 21, 2025. Mangled by an orc ... wielding a +0 vampiric trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (1501 turns). Selgeron the Apothecary (Formicid Alchemist) Turns: 1501, Time: 00:04:24 Health: -6/25 AC: 3 Str: 12 XL: 3 Next: 75% Magic: 5/6 EV: 11 Int: 16 God: Gold: 107 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - the +9 longbow of Yzxihusk {elec, Int+3} (You acquired it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Armour a - a +1 robe (worn) Wands p - a wand of polymorph (6) Scrolls i - a scroll of identify w - 3 scrolls of enchant weapon n - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} l - a potion of mutation {unknown} Skills: + Level 0.5 Fighting + Level 0.0 Ranged Weapons - Level 2.0 Dodging - Level 2.8 Stealth + Level 2.6 Spellcasting + Level 1.4 Conjurations * Level 4.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Apportation Tloc 4% N/A 21% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Construct Spike Launche Frge 4% 2d3 30% 2 Launch Clockwork Bee Frge 2% N/A 52% 3 Sigil of Binding Hex 2% N/A 52% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Brom's Barrelling Bould Conj/Erth 4% 2d4 82% 4 Eringya's Surprising Cr Summ 2% N/A 89% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. An orc comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 vampiric trident. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc hits you with a +0 flail. The orc wizard hits you but does no damage. A hobgoblin comes into view. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc barely misses you. The orc closely misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. A bat comes into view. The orc closely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc closely misses you. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 flail and wearing a +3 leather armour Poisonous fumes billow around the orc! The orc is poisoned. The orc closely misses you. The orc hits you from afar with a +0 vampiric trident. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled MIACAY SUEJUSAPP, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The orc barely misses you. As you read the scroll labelled JEOCEU LO LAHA, it crumbles to dust. It is a scroll of identify. m -> w - 3 scrolls of enchant weapon; h -> i - a scroll of identify The orc hits you from afar with a +0 vampiric trident. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 vampiric trident! You die... .## .. ..{ .# ##.# #.. #.# #@# #w# ,{ #.>.ooo{o..# #####g###.## ,.b. , ... #.... ....., #.#..# You could see a ribbon worm, an orc wizard, 2 orcs, a hobgoblin and a bat. Vanquished Creatures An adder (D:2) 3 dart slugs 2 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:1) 7 ball pythons 4 bats 3 frilled lizards (D:2) 5 goblins 5 kobolds (D:1) A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 67 | D:1 | Reached skill level 1 in Conjurations 118 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 670 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/6 1469 | D:2 | Identified a scroll of acquirement 1469 | D:2 | Acquired the +9 longbow of Yzxihusk {elec, Int+3} 1501 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, minmay_strange_pillars, minmay_octomino_c4 D:2: layout_basic D:3: layout_loops_ring, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Dodging | 2 | 2.0 Fighting | | 0.5 Stealth | | 2.8 Spellcasting | | 2.6 Alchemy | | 4.6 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Unarmed || 27 Punch || 1 Dagger || 36 Cast: Poisonous Vapours || 36 Ability: Shaft Self || 1 Read: Identify || 1 Enchant armour || 1 Acquirement || 1 Armour: Robe || 96 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1500 | 1468 | 32 | 139 | 1018 | 3 | 500.0 | Dungeon | 1500 | 1468 | 32 | 139 | 1018 | 3 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 688 daAuts D:3: 9 daAuts