Seeded DCSS version 0.34-a0-1034-g139a29855b (webtiles) character file. Game seed: 16565559301079650074 (custom seed) 267 Selgeron the Shooter (level 5, -2/31 (41) HPs) Began as a Demigod Hunter on Oct 27, 2025. Slain by a wight ... wielding a +3 dagger (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:21 (2580 turns). Selgeron the Shooter (Demigod Hunter) Turns: 2580, Time: 00:02:22 HP: -2/31 (41) AC: 4 Str: 12 XL: 5 Next: 68% MP: 7/7 EV: 11 Int: 11 God: Gold: 120 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +1 hat {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, heavily drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +1 hat of sniping (worn) Wands a - a wand of flame (19) Scrolls d - 4 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} Potions b - a potion of brilliance Skills: - Level 1.7 Fighting * Level 6.6 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 56% 2 Momentum Strike Conj/Tloc 0% 3d8 56% 2 Passwall Erth 0% N/A 80% 3 Vampiric Draining Necr 0% 2d6 80% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The wight hits you with a +3 dagger. You feel drained. You shoot an arrow. The arrow hits the wight. The wight is lightly damaged. The wight hits you with a +3 dagger. You feel drained. You shoot an arrow. The arrow hits the wight but does no damage. The wight is lightly damaged. The wight hits you with a +3 dagger. You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of brilliance. You feel clever all of a sudden. k -> b - a potion of brilliance The wight hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the wight. The wight is heavily damaged. The wight barely misses you. You shoot an arrow. The arrow hits the wight! The wight is almost destroyed. The wight hits you with a +3 dagger! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ### ... ..# #.# #.# #.# #.# #)# #@# #z# #......# ######.# You could see a wight. Vanquished Creatures A scorpion (D:3) Natasha (D:4) 8 gnolls 3 adders A shadow imp (D:5) 2 white imps (D:5) 4 ufetubi (D:5) 3 dart slugs A ribbon worm (D:2) An orc (D:3) An endoplasm (D:1) 4 quokkas 6 ball pythons 2 bats (D:2) 3 frilled lizards (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 185 | D:1 | Reached skill level 4 in Ranged Weapons 368 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 898 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1360 | D:3 | Noticed a scorpion 1368 | D:3 | Killed a scorpion 1369 | D:3 | Reached skill level 5 in Ranged Weapons 1369 | D:3 | Reached XP level 4. HP: 29/36 MP: 6/6 1460 | D:4 | Noticed Natasha 1465 | D:4 | Killed Natasha 1529 | D:5 | Entered Level 5 of the Dungeon 1713 | D:5 | Reached skill level 6 in Ranged Weapons 1713 | D:5 | Reached XP level 5. HP: 21/41 MP: 7/7 1994 | D:5 | HP: 2/41 [gnoll/+0 flail (4)] 2308 | D:6 | Noticed a water moccasin 2580 | D:5 | HP: 1/32 [wight/+3 dagger (7)] 2580 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_ring, minmay_misc_feat_alley, minmay_shallow_snake_nest D:2: layout_loops_cross, basic_altar, hellmonk_ecumenical_altar_zigzags, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_ca, co_window_broadway_a, co_window_broadway_b, co_window_unsneaky_path_c, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b D:3: layout_basic D:4: layout_gridville, cheibrodos_sewer_entry_drain, minmay_statues_item, nicolae_shop_gadgets, uniq_natasha, uniq_pikel D:5: layout_loops_ring, uniq_prince_ribbit1, uniq_grinder D:6: layout_loops_ring, minmay_temple_entry_water_ring, columned_hall_lemuel, minivault_22, kennysheep_nub Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 6 | 6.6 Fighting | | 1.7 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 81 | 115 || 196 Drink: Curing | | 2 || 2 Heal wounds | | 2 || 2 Brilliance | | 1 || 1 Read: Blinking | | 1 || 1 Butterflies | | 1 || 1 Armour: Leather armour | 12 | 83 || 95 Dodge: Dodged | 14 | 84 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2620 | 2564 | 56 | 767 | 1385 | 6 | 436.7 | Dungeon | 2620 | 2564 | 56 | 767 | 1385 | 6 | 436.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 958 daAuts D:1: 782 daAuts D:2: 553 daAuts D:4: 125 daAuts D:6: 112 daAuts D:3: 89 daAuts