Seeded DCSS version 0.34-a0-1062-g464970fc77 (webtiles) character file. Game seed: 12649847379192920984 (custom seed) 212 Selgeron the Magician (level 5, -5/28 HPs) Began as a Deep Elf Earth Elementalist on Nov 1, 2025. Slain by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:04:54 (2393 turns). Selgeron the Magician (Deep Elf Earth Elementalist) Turns: 2393, Time: 00:04:54 Health: -5/28 AC: 8 Str: 5 XL: 5 Next: 58% Magic: 13/14 EV: 17 Int: 22 God: Gold: 142 SH: 0 Dex: 15 Spells: 7/13 levels left rFire . . . (100%) d - cold staff "Fuloar" {rC+ rCorr Ice} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr + (50%) (no gloves) SInv . f - +0 pair of boots {Earth} Will ..... g - amulet of the acrobat Stlth +++ c - +4 ring of protection HPRegen 0.24/turn h - +5 ring of evasion MPRegen 0.28/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) f - a +0 pair of boots of earth (worn) Magical Staves d - the cold staff "Fuloar" (weapon) {rC+ rCorr Ice} (You acquired it on level 2 of the Dungeon) [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Jewellery c - a +4 ring of protection (worn) e - a +6 ring of dexterity g - an amulet of the acrobat (worn) h - a +5 ring of evasion (worn) Wands a - a wand of flame (11) Scrolls t - 3 scrolls of teleportation i - 3 scrolls of identify c - a scroll of enchant armour {unknown} A - a scroll of acquirement e - a scroll of poison {unknown} I - a scroll of immolation Potions d - a potion of moonshine {unknown} f - 2 potions of invisibility {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} Skills: * Level 0.0 Staves - Level 3.4 Dodging - Level 3.7 Stealth * Level 4.9 Spellcasting - Level 2.5 Conjurations * Level 0.0 Fire Magic - Level 3.5 Earth Magic * Level 2.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 62% 2d14 2% 1 b - Detonation Catalyst Fire/Alch 10% 2d1 86% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Passwall Erth 31% N/A 7% 3 Stone Arrow Conj/Erth 56% 3d10 9% 3 Static Discharge Conj/Air 20% 3-4/arc 10% 2 Brom's Barrelling Bould Conj/Erth 28% 2d6 28% 4 Confusing Touch Hex 5% N/A 30% 3 Teleport Other Tloc 5% N/A 30% 3 Petrify Alch/Erth 13% N/A 30% 4 Flame Wave Conj/Fire 11% 2d6 52% 4 Ignite Poison Fire/Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 10% 2d5 52% 4 Airstrike Air 2% 2d(1-17) 71% 4 Forge Lightning Spire Air/Frge 5% 3d4 71% 4 Starburst Conj/Fire 5% 6d4 100% 6 Hellfire Mortar Fire/Erth/Frge 8% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. t - 3 scrolls of teleportation (gained 1) I - a scroll of immolation Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! The ogre shouts! You hear a shout! x4; You hear an angry hiss. An ogre is nearby! A gnoll bouda and 3 gnolls come into view. The gnoll shouts! x2 The gnolls pick up the pace! The gnoll completely misses you. The gnoll moves out of view. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (92% to hit) You feel a surge of power! The blast of sand hits the ogre! The ogre is heavily wounded. An adder comes into view. The ogre closely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit) You feel a surge of power! The blast of sand hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #######.# #.......# #.####..# #...# #>.###.#### #.#........ #..###.#### #.## #@# #O# #..j..jS.# #..###jj... #.. ###. ... #.#. #.#. #.#. You could see an ogre and a gnoll bouda. Vanquished Creatures Jessica (D:2) Natasha (thrice) (D:3) An orc wizard (D:3) 3 adders A ribbon worm (D:2) 3 dart slugs 5 orcs (D:3) 3 endoplasms 8 hobgoblins 2 jackals (D:2) 2 quokkas 6 ball pythons 10 bats 4 frilled lizards 4 goblins 8 kobolds 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 328 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 858 | D:2 | Reached XP level 3. HP: 8/19 MP: 5/10 945 | D:2 | Found a faded altar of an unknown god. 949 | D:2 | Found Ethreol's Weapon Emporium. 961 | D:2 | Identified 3 scrolls of acquirement 961 | D:2 | Acquired a +4 ring of protection 962 | D:2 | Acquired the cold staff "Fuloar" {rC+ rCorr Ice} 963 | D:2 | Acquired the Information on Hyperthermia 1090 | D:2 | Noticed Jessica 1494 | D:2 | Killed Jessica 1495 | D:2 | Reached skill level 4 in Spellcasting 1495 | D:2 | Reached skill level 1 in Alchemy 1495 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1707 | D:3 | Noticed Natasha 1714 | D:3 | Killed Natasha 1740 | D:3 | Noticed Natasha 1746 | D:3 | Killed Natasha 1818 | D:3 | Noticed Natasha 1822 | D:3 | Killed Natasha 1823 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2233 | D:3 | Learned a level 5 spell: Detonation Catalyst 2387 | D:4 | Noticed an ogre 2393 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_pompeii, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_window_1, aquarium_view_2c, aquarium_view_2c, aquarium_balcony_1b, aquarium_pool_corner, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_jessica D:3: layout_loops_ring, uniq_natasha D:4: layout_loops_ring, makhleb_heckhound_becter, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Dodging | 3 | 3.4 Spellcasting | 4 | 4.9 Alchemy | 1 2 | 2.3 Conjurations | 2 | 2.5 Earth Magic | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 4 || 12 Melee: Unarmed | 7 | || 7 Staff | 1 | 4 || 5 Cast: Sandblast | 61 | 45 || 106 Drink: Magic | 1 | || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Fog | 1 | || 1 Silence | 1 | || 1 Acquirement | 3 | || 3 Teleportation | 1 | || 1 Immolation | 1 | || 1 Vulnerability | 1 | || 1 Armour: Robe | 32 | 14 || 46 Dodge: Dodged | 41 | 27 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2449 | 2339 | 110 | 83 | 1853 | 4 | 612.2 | Dungeon | 2449 | 2339 | 110 | 83 | 1853 | 4 | 612.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 801 daAuts D:1: 789 daAuts D:3: 770 daAuts D:4: 89 daAuts