Seeded DCSS version 0.34-a0-2075-g53b3710f56 (webtiles) character file. Game seed: 17377680048013445287 (custom seed) 30 Selgeron the Shooter (level 3, 27/27 HPs) Began as a Coglin Hunter on Jan 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (689 turns). Selgeron the Shooter (Coglin Hunter) Turns: 689, Time: 00:00:41 Health: 27/27 AC: 6 Str: 11 XL: 3 Next: 20% Magic: 3/3 EV: 11 Int: 8 God: Gold: 58 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Margit} rCold . . . (100%) c - +0 sling {Javier} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Margit} c - a +0 sling (offhand) {Javier} Armour b - a +0 leather armour (worn) d - a +2 cloak (worn) Scrolls s - a scroll of butterflies t - a scroll of teleportation f - a scroll of fear Potions h - a potion of haste j - a potion of curing {unknown} m - a potion of might Skills: - Level 2.0 Fighting * Level 4.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 58 gold pieces (gained 15). You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You see here a rat corpse. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You see here a +0 club. i - a scroll of identify No target in view! You encounter a ball python. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. You see here a ball python corpse. Found a mace. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! You see here a +0 scale mail. You see here a +0 club. Key pressed, stopping explore. No target in view! Done exploring. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. f -> h - a potion of haste Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.####..# ###.#.# #.##.#.# #.####..# ##.#.#.# #.##.#.# #....#..###.#..#.# #.##.#># #.##.#..##.###.#.#####†##.#.## #.##.#..#.##..............#.#. #.##..............###.###.#.#. #.................# #.# #.#.#† #.###..###.###.#..# #.# #.#.#. #.# #.## ##.#@##..###.###.#.#. # #.# #.# ##.###.....)....#... # #.# #.# ### ##.##......>... ####.# #÷# #.......###### ...).###.### ####...## ####.#.....# ##.## #.#†###.######## #.# #...# #........######.# ###.###.###...........######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 6 kobolds (D:1) 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selgeron the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached skill level 4 in Ranged Weapons 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 307 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 689 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, minmay_circled_x Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 102 Read: Identify || 2 Teleportation || 1 Fear || 1 Immolation || 1 Revelation || 1 Armour: Leather armour || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 700 | 700 | 0 | 0 | 576 | 1 | 700.0 | Dungeon | 700 | 700 | 0 | 0 | 576 | 1 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+