Selgeron Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -6, D:1) a bat corpse (skeletalised by now) (17, -10, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (19, -8, D:1) a rat corpse (skeletalised by now) (21, -5, D:1) a +0 mace (23, -21, D:1) 3 javelins (28, -34, D:1) a rat corpse (skeletalised by now) (46, -21, D:1) a jackal corpse (skeletalised by now) (47, -21, D:1) a jackal corpse (skeletalised by now) (54, -28, D:1) a staff of fire (59, -25, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (3, -3, D:2) a +0 dagger a kobold skeleton (5, -54, D:2) an adder skeleton (9, -5, D:2) a jackal corpse (skeletalised by now) (11, -7, D:2) a frilled lizard corpse (skeletalised by now) (13, -43, D:2) a +0 sling (17, -49, D:2) a +0 whip a kobold skeleton (18, -54, D:2) a +0 dagger a goblin skeleton (19, -59, D:2) a +0 hand axe (23, -17, D:2) a +0 ring mail (29, -55, D:2) a +0 rapier (29, -35, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (35, -42, D:2) a +0 ring mail (37, -33, D:2) a frilled lizard corpse (skeletalised by now) (44, -47, D:2) an orb of mayhem (45, -48, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) the maw talisman of Akucw {Str+6} [maw talisman] Str+6: It affects your strength (+6). (2, 13, D:3) a frilled lizard skeleton (15, -4, D:3) 4 boomerangs (18, 5, D:3) the +1 hand axe of the Bedazzling Gods {flame, rC+} rC+: It protects you from cold. It cannot be enchanted further. (20, 16, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (20, 21, D:3) a +0 whip (23, -8, D:3) a rat skeleton (27, 28, D:3) a +0 short sword a kobold corpse (skeletalised by now) (37, 12, D:3) a +0 dagger a +0 animal skin (38, -1, D:3) a rat skeleton (41, -3, D:3) a +0 dagger (42, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (1, 0, D:4) a +0 whip a kobold skeleton (4, 0, D:4) a +0 short sword a +0 leather armour (11, 15, D:4) a +0 short sword (14, -5, D:4) a +0 whip (15, -6, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (16, -4, D:4) a +1 short sword of venom a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (17, 25, D:4) a +0 robe (18, 13, D:4) a +0 hand axe an orc corpse (skeletalised by now) (24, 21, D:4) a +0 spear (27, 0, D:4) a +0 ring mail (30, -8, D:4) an adder corpse (skeletalised by now) (30, 5, D:4) a +0 dagger (37, 20, D:4) a parchment of Foxfire (41, 6, D:4) a +0 dagger (46, 19, D:4) a +0 scale mail (52, 33, D:4) a +0 dagger (60, 29, D:4) a +0 dagger Level 5 of the Dungeon (7, -13, D:5) a +0 short sword (9, -8, D:5) a +0 club a +0 robe a gnoll skeleton (9, -6, D:5) a +0 whip (10, -11, D:5) a +2 ring mail of fire resistance a +0 whip an orc skeleton (10, -7, D:5) a +0 spear a +0 halberd a +0 trident (10, -6, D:5) a +0 club a +0 dagger (17, -16, D:5) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (18, -4, D:5) a +0 ring mail (33, -2, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 scale mail a hound skeleton (39, -5, D:5) an adder skeleton (40, 2, D:5) an orb of attunement Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (16, -12, D:6) a +0 mace a +0 chain mail a black bear corpse (skeletalised by now) (16, -11, D:6) a +1 vampiric hand axe a +0 ring mail (17, -26, D:6) a +0 hand axe a +0 leather armour a +0 short sword (17, -11, D:6) a +0 flail of holy wrath a +0 ring mail a +0 flail a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -24, D:6) a +0 hand axe (19, -11, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (25, 8, D:6) a black bear corpse (skeletalised by now) (30, 12, D:6) the quill talisman of the Original Sin {-Tele rPois Str+3 Int+2} [quill talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (3, -2, D:7) a parchment of Call Canine Familiar (4, -1, D:7) 3 scrolls of enchant weapon (18, 1, D:7) a +0 giant spiked club (21, 16, D:7) a +0 club (22, 17, D:7) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (33, -15, D:7) a +0 dagger (33, -2, D:7) a +0 plate armour (44, 4, D:7) a howler monkey corpse (46, 5, D:7) a howler monkey corpse a steam dragon corpse (47, -11, D:7) a +0 shortbow the Ecumenical Temple