Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15839360389307333741 50 Selikon the Magician (level 4, -6/31 HPs) Began as a Djinni Hedge Wizard on Oct 15, 2026. Mangled by an orc ... wielding a +1 mace of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:12:12 (1639 turns). Selikon the Magician (Djinni Hedge Wizard) Turns: 1639, Time: 00:12:13 Health: -6/31 AC: 2 Str: 9 XL: 4 Next: 4% Gold: 51 EV: 11 Int: 15 God: SH: 0 Dex: 15 rFire + + . (33%) a - +0 dagger rCold x . . (150%) e - orb {Stardust} rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn d - quill talisman %: infuse magic (-7 HP) @: about to teleport, quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (melded) e - an orb of stardust (worn) f - a +0 cloak of willpower Talismans d - a quill talisman (worn) Wands b - a wand of light (10) Scrolls t - a scroll of teleportation Potions f - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 2.3 Dodging + Level 2.7 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy * Level 0.3 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 f - Shock Conj/Air 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a hobgoblin corpse. Found a stone staircase leading down. Found 8 gold pieces. You hit the orc. The orc shouts! The orc is lightly wounded. The orc hits you with a +1 mace of protection. You closely miss the orc. The orc completely misses you. You completely miss the orc. The orc barely misses you. You hit the orc but do no damage. The orc misses you. You hit the orc. The orc is moderately wounded. The orc hits you with a +1 mace of protection! You hit the orc. The orc is heavily wounded. The orc hits you with a +1 mace of protection! You hit the orc. The orc is severely wounded. The orc hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is severely wounded. The orc misses you. You barely miss the orc. The orc is severely wounded. The orc hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc closely misses you. You barely miss the orc. The orc is severely wounded. The orc hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is severely wounded. The orc hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc hits you with a +1 mace of protection! You die... #.# # #.# # ########.### #......):... #.##.....### #.##.###.# # ######.##.# #.# # #######......##.# #.# # #.$...@......##.# #.# # #.#####o####.##.# #.. # #.#..>....# ##. # #.#.#####.# #.## #.# #.####.## ... #.......÷ .## #.####.## .##.#####.# #.## .........# #.## You could see an orc. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 hobgoblins 2 jackals (D:1) A quokka (D:2) 3 ball pythons 2 bats 2 frilled lizards (D:2) 2 goblins A kobold (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A hobgoblin (D:2) A quokka (D:1) A kobold (D:2) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selikon the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Selikon set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 494 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 959 | D:1 | Found Mikk's Antique Weapon Shop. 1270 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1270 | D:2 | Learned a level 1 spell: Shock 1549 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1638 | D:2 | HP: 1/31 [orc/+1 mace of protection (8)] 1639 | D:2 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_shops, shop D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Fighting | | 0.1 Short Blades | | 0.3 Dodging | | 2.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | 11 || 54 Melee: Dagger | 43 | 11 || 54 Cast: Magic Dart | 21 | 1 || 22 Call Imp | 4 | || 4 Shock | 2 | || 2 Drink: Curing | | 1 || 1 Read: Teleportation | 1 | 1 || 2 Stab: Sleeping | 7 | || 7 Armour: Robe | 32 | 10 || 42 Dodge: Dodged | 40 | 7 || 47 Form: Quill | 1 | || 1