Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 9311218919559674860 46 Septsphynx the Magician (level 3, -8/19 HPs) Began as a Deep Elf Hedge Wizard on Sept 25, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:10:36 (1123 turns). Septsphynx the Magician (Deep Elf Hedge Wizard) Turns: 1123, Time: 00:10:36 Health: -8/19 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 4/11 EV: 12 Int: 20 God: Gold: 32 SH: 0 Dex: 14 Spells: 4/11 levels left rFire . . . l - staff of cold rCold + . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 short sword of venom Missiles j - 3 curare-tipped darts k - 5 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +0 leather armour Magical Staves l - a staff of cold (weapon) Jewellery e - a ring of ice Wands o - a wand of polymorph (9) Scrolls f - a scroll of immolation {unknown} g - a scroll of identify {unknown} h - a scroll of butterflies {unknown} Potions d - a potion of magic m - a potion of invisibility {unknown} p - a potion of moonshine {unknown} Skills: + Level 3.0 Dodging * Level 3.1 Stealth * Level 4.6 Spellcasting + Level 2.5 Conjurations + Level 1.5 Summonings - Level 1.5 Necromancy + Level 1.5 Translocations * Level 0.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Call Imp Summ 20% N/A 10% 2 c - Grave Claw Necr 22% 2d8 10% 2 d - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (grey smoke, severely wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Crazy Yiuf whimpers, "Rot foot mobile!" Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are confused. You bump into the tree. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.............##.## #.........<.......# ######.#####....### #.# #....# #.# ♣.P.P♣ #.# ♣♣P..♣ #.# ♣♣.♣♣ #.# ♣♣5♣ #.# ♣@♣♣ #.# ♣♣j♣ #.## ♣.♣♣ #..# #'# #..# ... #..# #...# #### #).÷# ##### You could see Crazy Yiuf (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Jessica (D:2) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 3 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Septsphynx the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 925 | D:1 | Learned a level 2 spell: Call Imp 928 | D:1 | Learned a level 2 spell: Grave Claw 931 | D:1 | Learned a level 2 spell: Blink 1012 | D:1 | You fall into a shaft and drop 1 floor! 1020 | D:2 | Noticed Jessica 1029 | D:2 | Killed Jessica 1030 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/11 1106 | D:2 | Noticed Crazy Yiuf 1123 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, minmay_misc_feat_square, amcnicky_mini_corridor_feature, minmay_surrounded D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.1 Spellcasting | | 4.6 Conjurations | | 2.5 Summonings | | 1.5 Necromancy | | 1.5 Translocations | | 1.5 Ice Magic | | 0.6 Action || total ---------------------------++------- Melee: Staff || 6 Short sword || 1 Cast: Magic Dart || 57 Blink || 1 Call Imp || 2 Grave Claw || 1 Armour: Robe || 11 Dodge: Dodged || 18