Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 17781680347164376388 79 Septsphynx the Magician (level 4, -4/24 HPs) Began as a Deep Elf Hedge Wizard on Sept 26, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 6 of the Dungeon. The game lasted 00:09:52 (1779 turns). Septsphynx the Magician (Deep Elf Hedge Wizard) Turns: 1779, Time: 00:09:52 Health: -4/24 AC: 2 Str: 7 XL: 4 Next: 16% Magic: 8/13 EV: 12 Int: 21 God: Gold: 101 SH: 0 Dex: 20 Spells: 8/13 levels left rFire + . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth +++ k - +6 ring of dexterity HPRegen 0.24/turn p - ring of protection from fire MPRegen 0.66/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 18 stones i - 4 boomerangs o - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +0 leather armour Jewellery f - an amulet of magic regeneration (worn) j - an amulet of regeneration k - a +6 ring of dexterity (worn) p - a ring of protection from fire (worn) Scrolls l - a scroll of identify {unknown} m - a scroll of blinking {unknown} Potions d - a potion of magic g - 2 potions of heal wounds {unknown} h - 2 potions of curing q - 2 potions of resistance {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 5.2 Spellcasting + Level 3.1 Conjurations + Level 1.4 Summonings + Level 1.6 Necromancy + Level 1.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Call Imp Summ 22% N/A 9% 2 c - Blink Tloc 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 9% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 * Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc closely misses you. Your cerulean imp hits the shadow imp with a -3 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The shadow imp completely misses you. The orc barely misses you. Your cerulean imp closely misses the shadow imp. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard barely misses you. The shadow imp misses you. The orc hits you with a +0 club. Your cerulean imp hits the shadow imp with a -3 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the shadow imp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard gestures at you while chanting. The magic dart hits you! You die... ###### #@o..## ##o5...# ....# #.o.5..## ......# #....$..### ....... #.........# .......####......#..... ........##......## ##.. ............#..##..## . ..............###### You could see an orc wizard, a shadow imp (ally target), 2 orcs and a friendly cerulean imp (summoned). Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 2 orcs (D:6) 2 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 2 jackals (D:2) 5 quokkas 3 ball pythons 3 bats 2 frilled lizards 7 goblins 2 kobolds (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Septsphynx the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 358 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 599 | D:1 | Found a faded altar of an unknown god. 1272 | D:2 | Reached XP level 3. HP: 18/19 MP: 7/11 1425 | D:2 | Reached skill level 5 in Spellcasting 1481 | D:2 | Learned a level 2 spell: Call Imp 1484 | D:2 | Learned a level 2 spell: Blink 1599 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/13 1722 | D:3 | You fall into a shaft and drop 3 floors! 1738 | D:5 | Entered Level 5 of the Dungeon 1738 | D:5 | Noticed Prince Ribbit 1739 | D:5 | Found Yzauf's Assorted Antiques. 1779 | D:6 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_u, chequers_ecumenical_altar_island, minmay_misc_feat_five D:2: layout_basic, dk_noncrumbling_3, grunt_ministairs_2, minivault_24 D:3: layout_basic, dk_vineyard_3, serial_bayou_crossing, nrook_mini_backslash, guppyfry_early_orc_mine D:5: layout_rooms, nicolae_ru_the_path_less_chosen, serial_shops, shop, wad_woods_river_04, grunt_decor_mini_mirrors, minmay_liquid_box, uniq_prince_ribbit1 D:6: layout_cave_pods Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 5 | 5.2 Conjurations | 3 | 3.1 Summonings | | 1.4 Necromancy | | 1.6 Translocations | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 1 || 2 Cast: Magic Dart | 103 | 8 || 111 Call Imp | | 4 || 4 Blink | | 3 || 3 Use: Potion | | 1 || 1 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 4 | 8 || 12