Septsphynx Level 1 of the Dungeon (10, -15, D:1) a dwarf skeleton (13, -16, D:1) a dwarf skeleton (14, -14, D:1) a dwarf skeleton (17, 12, D:1) a bat corpse (skeletalised by now) (18, -11, D:1) a +0 short sword (19, -13, D:1) a dwarf skeleton (20, 13, D:1) a staff of cold (23, -16, D:1) a dwarf skeleton (24, -11, D:1) 5 stones (25, -18, D:1) a quokka skeleton (32, -24, D:1) a +0 dagger (33, -23, D:1) a +0 dagger a goblin skeleton (35, -23, D:1) a bat skeleton (40, -7, D:1) a +3 dagger (42, -24, D:1) a hobgoblin skeleton (44, 2, D:1) a quokka skeleton (45, 0, D:1) a +0 dagger (46, -1, D:1) a quokka skeleton (47, -5, D:1) a ball python skeleton (51, 7, D:1) a +0 club (52, -33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gianeex's Antique Armour Emporium a +0 ring mail (92 gold) a +0 robe (20 gold) a +0 chain mail of poison resistance (230 gold) a +0 ring mail (92 gold) the +0 pair of gloves of Secufynuir {Regen+ Dex+5 Stlth-} (473 gold) Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. a +0 ring mail (92 gold) the +5 cloak of the Grue {+Blink Str+3} (1145 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). the +0 robe of Midnight {rElec Dex+2} (439 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a +0 robe (20 gold) a +0 robe (20 gold) (12, -26, D:2) a +0 sling (15, -2, D:2) a hobgoblin skeleton (17, -18, D:2) a +0 dagger (25, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 14, D:2) a +0 leather armour (44, 0, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces