Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 695643887002688593 1 Septsphynx the Charlatan (level 1, -3/13 HPs) Began as a Gnoll Wanderer on Nov 8, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:51 (70 turns). Septsphynx the Charlatan (Gnoll Wanderer) Turns: 70, Time: 00:00:51 Health: -3/13 AC: 3 Str: 10 XL: 1 Next: 20% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -30) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) f - a +0 cloak (worn) g - a +0 leather armour Wands b - a wand of polymorph (6) Potions c - a potion of attraction Talismans e - a protean talisman Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 3.6 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 2.3 Invocations + Level 6.4 Evocations + Level 4.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You see here a +0 cloak. f - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. Found a leather armour. A rat comes into view. The rat squeaks loudly. A bat comes into view. The bat moves out of view. The rat barely misses you. You see here a +0 leather armour. You hit the rat. You kill the rat! You see here a rat corpse. You barely miss the bat. The bat misses you. The bat closely misses you. x2 You see here a +0 leather armour. g - a +0 leather armour The bat barely misses you. The bat closely misses you. You see here a rat corpse. You hit the bat. You kill the bat! You see here a bat corpse. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! A goblin is nearby! A goblin is nearby! Found a dented sapphire amulet. Found a stone staircase leading down. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You closely miss the goblin. Your bite misses the goblin. You feel very sick. The goblin hits you with a +1 dagger of venom. You are more poisoned. The goblin hits you with a +1 dagger of venom. You are more poisoned. You miss the goblin. Your bite misses the goblin. Ouch! That really hurt! You die... ##.........## ##. ##...........## ## ##......#......## # ##......###......## ##......## ##......## ##......## ##......# ###......## ##...... ........## ##...†† ###....@.# #...... ##...g..# #......# ##......# #......## ##......# #......## ##......#......# ##...........# #.........# #"..>. You could see a goblin. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Septsphynx the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Septsphynx set off with the following items: a +0 club, a | wand of polymorph (6), a potion of attraction, a +0 robe, a | protean talisman; and the following spell memorised: Kiss | of Death; and the following spells available to memorise: | Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 70 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Club || 5 Armour: Robe || 3 Dodge: Dodged || 6