Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 16039813815655870030 2 Septsphynx the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Nov 13, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (38 turns). Septsphynx the Grave Robber (Mummy Necromancer) Turns: 38, Time: 00:01:32 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/4 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Staves + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 4.0 Necromancy + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Portals: Abyss: D:1*** Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 66%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm misses you. The jackal closely misses you. The hobgoblin hits you. Your soul wisp touches the endoplasm. You are too injured to fight recklessly! The hobgoblin hits your soul wisp but does no damage. The endoplasm barely misses you. Your soul wisp touches the endoplasm. The endoplasm dies! The hobgoblin closely misses your soul wisp. Your soul wisp touches the hobgoblin. The jackal barely misses you. The hobgoblin closely misses your soul wisp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss the jackal. The jackal bites your soul wisp but does no damage. A jackal comes into view. The jackal misses you. The jackal closely misses your soul wisp. The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hit the jackal. The jackal is moderately wounded. The jackal bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 66%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...# . #...# ..###...# .....h# ....# .#####..####.# .....ggh.....########## .#####hh######......... #[@..†.....# #.....######.### #.....######...###### #........#####.....### #......###...#.....#.) #..>...###.∩.#.....#.∩ #.##.#####...#.....#.. #. #. ######.....### #............. You could see 4 jackals and 2 hobgoblins. Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Septsphynx the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 38 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 3 Armour: Robe || 7 Dodge: Dodged || 10