Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 1184951004281223037 12 Septsphynx the Vexing (level 2, 0/23 HPs) Began as a Gnoll Hexslinger on Nov 21, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (145 turns). Septsphynx the Vexing (Gnoll Hexslinger) Turns: 145, Time: 00:00:26 Health: 0/23 AC: 2 Str: 7 XL: 2 Next: 33% Magic: 5/5 EV: 2 Int: 12 God: Gold: 31 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of protection from cold (worn) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} f - 3 scrolls of immolation {unknown} Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 4.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The ball python completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. The ball python barely misses you. The ball python completely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet misses the jackal. The ball python bites you. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the ball python. The jackal bites you but does no damage. The ball python bites you. The ball python constricts you. The jackal barely misses you. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is heavily wounded. The jackal bites you. x2; The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You die... ... #.....##......##. .....#....#.##....#.## .....#............#.#. .....#..............#. ....##.........##..#. # #............##.... #.. #.#..........###... #....#.#................ #.....†@h########.###... ......h#S# #....##. #†...#...# ####.##. #... ..... #..#. ... .#.#..# ## ## .. >.#..... . . .. ####.#. .. ... ... You could see 2 jackals and a ball python. Vanquished Creatures 2 dart slugs (D:1) A jackal (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Septsphynx the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 110 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 145 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, nicolae_houndstooth_variations Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 4.5 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 0.4 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 5.3 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Fire: Sling || 35 Armour: Robe || 24 Dodge: Dodged || 21