Septsphynx Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (9, 18, D:1) a frilled lizard corpse (skeletalised by now) (11, 9, D:1) a +0 leather armour (15, 27, D:1) a ball python skeleton (15, 29, D:1) a +0 short sword a stone a kobold skeleton (17, 39, D:1) a +0 ring mail (19, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 20, D:1) 5 stones (28, 23, D:1) a frilled lizard corpse (skeletalised by now) (28, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 30, D:1) a +0 whip (34, 21, D:1) a bat corpse (skeletalised by now) (35, 21, D:1) 3 stones (36, 7, D:1) a +0 leather armour (39, 9, D:1) a quokka corpse (skeletalised by now) (44, 4, D:1) a quokka corpse (skeletalised by now) (47, 11, D:1) a +0 short sword (48, 29, D:1) a bat skeleton (49, 10, D:1) 3 stones (53, 16, D:1) a bat corpse (skeletalised by now) (57, 26, D:1) a +0 club (62, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 8, D:2) a +0 dagger (6, 3, D:2) a +0 flail (7, 0, D:2) a +0 flail a ball python skeleton (8, -1, D:2) a +0 whip an adder skeleton (9, 0, D:2) a +0 whip (10, -4, D:2) a +0 club a goblin skeleton (10, 29, D:2) 6 stones (14, -13, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (17, -3, D:2) a jackal skeleton (18, -3, D:2) a +0 halberd (19, -5, D:2) 12 gold pieces (25, -4, D:2) a +0 spear a gnoll skeleton (29, 25, D:2) a +0 robe (30, 16, D:2) a +0 pair of boots (30, 21, D:2) an adder skeleton (31, 20, D:2) a +0 club (43, -3, D:2) a bat corpse (skeletalised by now) (44, 3, D:2) a hobgoblin corpse (skeletalised by now) (45, -4, D:2) an adder corpse (skeletalised by now) (45, -3, D:2) a ball python corpse (skeletalised by now) (47, 22, D:2) a +0 ring mail (59, 3, D:2) a +0 hand axe (59, 5, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (4, -30, D:3) a +0 ring mail (4, -18, D:3) a +0 spear (5, -18, D:3) a +0 giant club (5, 5, D:3) a rat skeleton (8, -20, D:3) a scroll of teleportation (8, -18, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, -16, D:3) a potion of cancellation (19, -8, D:3) a +0 spear (21, 0, D:3) a +0 club (22, -1, D:3) a +0 flail (22, 0, D:3) a +0 ring mail a +0 dagger an orc skeleton (27, 0, D:3) a +0 robe (29, 0, D:3) a +0 quarterstaff (31, -38, D:3) a +0 dagger (35, -39, D:3) a +0 whip a kobold corpse (36, -12, D:3) a +0 robe (39, -27, D:3) a +0 robe