Septsphynx Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (2, -14, D:1) a bat skeleton (3, -17, D:1) a +0 club a goblin skeleton (3, -14, D:1) a rat skeleton (8, 0, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (10, 1, D:1) a hobgoblin skeleton (15, -22, D:1) a ball python skeleton (16, 23, D:1) a +0 club (20, -15, D:1) a +0 dagger a kobold skeleton (25, -12, D:1) 2 stones (25, -11, D:1) a hobgoblin skeleton (26, 4, D:1) 5 stones (27, -16, D:1) a +0 short sword 4 stones (28, -20, D:1) a +0 helmet of see invisible (28, 1, D:1) the medusa talisman of Ofaff {rElec rC- Str-3 Dex+6} [medusa talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). (30, 17, D:1) a potion of mutation (34, -27, D:1) a quokka corpse (skeletalised by now) (35, 18, D:1) a ball python corpse (skeletalised by now) (44, 15, D:1) a bat corpse (skeletalised by now) (45, -16, D:1) a ball python corpse (skeletalised by now) (46, -28, D:1) a frilled lizard corpse (skeletalised by now) (47, -27, D:1) a rat corpse (skeletalised by now) (57, 3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) the scarab talisman "Mowidit" {+Inv Str-2 Dex+4} [scarab talisman] +Inv: It lets you turn invisible. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). (16, 13, D:2) a ball python corpse (skeletalised by now) (20, 2, D:2) a hobgoblin corpse (skeletalised by now) (20, 4, D:2) a +0 dagger (21, 4, D:2) a +0 dagger a +0 sling (24, 2, D:2) a +0 club a goblin skeleton (26, -5, D:2) a rat corpse (30, 8, D:2) a +0 orcbow (32, 7, D:2) an adder corpse (skeletalised by now) (33, 6, D:2) a +0 whip 4 stones (42, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 4 stones (9, 17, D:3) a +0 spear (11, 17, D:3) a +0 whip a gnoll corpse (29, 24, D:3) a +0 rapier (31, 3, D:3) a rat corpse (35, -5, D:3) a +0 mace