Septsphynx Level 1 of the Dungeon (1, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 11, D:1) a +0 short sword (3, -3, D:1) a +0 whip (4, 0, D:1) a ball python skeleton (4, 21, D:1) a quokka corpse (skeletalised by now) (5, 8, D:1) a rat skeleton (6, 5, D:1) a bat skeleton (13, 11, D:1) a frilled lizard corpse (skeletalised by now) (18, 19, D:1) a +0 scale mail (21, 16, D:1) a +0 ring mail (23, -4, D:1) a +0 short sword (24, -4, D:1) a +0 club (24, 3, D:1) a frilled lizard corpse (skeletalised by now) (41, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 12, D:1) a +0 ring mail of fire resistance (50, 4, D:1) a +0 short sword 4 stones (51, 13, D:1) a bat corpse (skeletalised by now) (54, -6, D:1) a hobgoblin corpse (skeletalised by now) (61, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a bat corpse (skeletalised by now) (16, 6, D:2) a +0 club a +0 robe (18, -9, D:2) a bat corpse (skeletalised by now) (18, 2, D:2) a bat skeleton (25, -32, D:2) a +0 robe (26, -5, D:2) a +0 dagger (29, 3, D:2) a bat skeleton (30, 1, D:2) a frilled lizard skeleton (30, 14, D:2) a rat corpse (skeletalised by now) (40, 9, D:2) a quokka corpse (skeletalised by now) (41, -16, D:2) a +0 hand axe (59, 2, D:2) a +0 dagger Level 3 of the Dungeon (3, -13, D:3) a bat corpse (skeletalised by now) (13, 2, D:3) an orb of pyromania (14, 0, D:3) a +0 leather armour (19, -9, D:3) a +0 club (32, 30, D:3) a +0 dagger (33, 35, D:3) a +0 dagger (35, 31, D:3) a bat corpse (skeletalised by now) (35, 33, D:3) a +0 ring mail (45, 36, D:3) a staff of conjuration (52, 39, D:3) a +0 ring mail (56, 24, D:3) 3 large rocks Level 4 of the Dungeon (1, 3, D:4) a ball python corpse (skeletalised by now) (2, -10, D:4) a ring of see invisible (12, 23, D:4) a +0 ring mail (14, 35, D:4) a quokka skeleton (16, 32, D:4) a +0 quarterstaff (20, 27, D:4) a hobgoblin skeleton (29, -4, D:4) a +0 short sword a +0 leather armour (30, -4, D:4) a +0 flail a +0 dagger (30, -3, D:4) a +0 club a +0 dagger a +0 dagger a +0 robe a +0 short sword a +1 leather armour of willpower a hobgoblin skeleton a hobgoblin skeleton (30, -2, D:4) a +0 flail a gnoll corpse (skeletalised by now) (32, 5, D:4) a +0 spear (50, 3, D:4) a +0 giant club (51, -5, D:4) a +0 pair of boots (53, -15, D:4) a +1 vampiric war axe Level 5 of the Dungeon [Shop] Zuji's Weapon Boutique 2 boomerangs (44 gold) a +2 dagger of draining (171 gold) a +1 short sword of venom (116 gold) a +0 club (5 gold) a +0 mace (33 gold) a +0 mace (33 gold) the +8 short sword of World's End {freeze, ^Contam Fly rF+ Int+4} (707 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +1 heavy hand axe (136 gold) (1, 10, D:5) an adder skeleton (3, 12, D:5) a +0 robe (24, 9, D:5) a +0 robe (32, -3, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (13, -2, D:6) a +0 scale mail (25, -10, D:6) a steam dragon corpse (skeletalised by now) (31, -7, D:6) a +0 whip (40, 5, D:6) a +0 pair of boots (47, -26, D:6) a black bear skeleton (53, -9, D:6) a scroll of noise (54, 2, D:6) a +0 dagger of electrocution a +0 robe Level 7 of the Dungeon [Shop] Archeemupn's Antique Weapon Emporium a +0 battleaxe (170 gold) a +0 scimitar (102 gold) the +4 sling of Uncomfortable Rashes {heavy, rElec} (623 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 hand axe (51 gold) the +7 mace of Variability {chaos, chaos arc} (1020 gold) It cannot be enchanted further. the +8 great mace of Benevolence {venom, Bane rF+ rCorr Int+2} (1288 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 war axe (59 gold) (5, 23, D:7) a +0 leather armour (6, 16, D:7) a +0 ring mail (15, 24, D:7) a scroll of noise (21, 34, D:7) a +0 spear a +0 flail a +0 club a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, 16, D:7) a +0 chain mail (26, 21, D:7) a +0 pair of gloves (29, 15, D:7) a +0 leather armour (36, 37, D:7) a +0 flail (37, 37, D:7) a +0 flail a gnoll corpse (skeletalised by now) (40, 22, D:7) a +0 club (44, 19, D:7) a +0 flail the +2 chain mail of the Earth {Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. It cannot be enchanted further. an orc skeleton (44, 22, D:7) a +0 trident a +0 scale mail (44, 37, D:7) a bullfrog skeleton (47, 27, D:7) a +0 whip (47, 35, D:7) a +0 halberd (49, 7, D:7) a parchment of Sandblast Level 8 of the Dungeon (9, -12, D:8) a +1 scimitar a +0 robe (10, -12, D:8) a +2 great sword a +0 robe (10, -7, D:8) a +0 battleaxe a +0 robe (10, -6, D:8) a +0 falchion a +0 robe (10, -3, D:8) a +0 flail a +0 robe (12, 13, D:8) the +0 pair of boots "Weiroor" {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 18, D:8) a +0 dagger an orc skeleton (13, 22, D:8) a +0 scimitar a +0 chain mail an orc skeleton (25, 25, D:8) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, 7, D:8) a +0 flail a +0 dagger a +0 ring mail (27, 25, D:8) a +0 whip a gnoll corpse (skeletalised by now) (32, 38, D:8) a +0 scale mail (35, 10, D:8) a yak skeleton (35, 12, D:8) a yak skeleton (35, 34, D:8) a +1 short sword of venom a +0 ring mail (36, 10, D:8) the orc corpse of Xexorm a yak skeleton (36, 11, D:8) a yak skeleton (36, 32, D:8) a +0 hand axe (37, 12, D:8) a komodo dragon skeleton (37, 32, D:8) a +0 whip (39, 12, D:8) a wyvern skeleton (40, 12, D:8) a +0 robe a +0 dagger an orc skeleton (43, 11, D:8) a +0 robe a +0 dagger (48, -3, D:8) a +0 leather armour (50, -1, D:8) a +0 club a +0 chain mail (50, 7, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (51, 8, D:8) a bullfrog skeleton (54, 8, D:8) a +0 short sword Level 9 of the Dungeon (4, -18, D:9) a +0 chain mail (23, 5, D:9) a +5 spear a +0 robe (25, 4, D:9) a +0 falchion a +0 robe a +2 scimitar a +0 robe a +0 dagger (25, 5, D:9) a +2 long sword a +0 robe (26, -14, D:9) a +0 ring mail (33, -38, D:9) a +0 ring mail (34, -24, D:9) a wyvern skeleton (36, -18, D:9) a +0 dagger (44, -18, D:9) a +0 trident a +0 flail a +0 leather armour (45, -18, D:9) a +0 halberd a +0 chain mail (51, -12, D:9) a +0 dagger (64, -36, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a yak skeleton (1, 0, D:10) a yak skeleton (3, 3, D:10) a +0 giant club a +0 giant spiked club (20, 10, D:10) a +0 ring mail (21, 11, D:10) a +0 ring mail (22, 16, D:10) a +0 club (23, 1, D:10) a parchment of Mephitic Cloud (26, 11, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 flail an orc skeleton (35, -19, D:10) a +0 halberd (36, -20, D:10) a +0 halberd (36, -18, D:10) a +0 halberd (37, -19, D:10) a +0 halberd (51, -14, D:10) a +0 scale mail (51, 29, D:10) a +0 whip a stone (52, 25, D:10) a +0 club a kobold corpse (skeletalised by now) (52, 27, D:10) a +0 whip a kobold corpse (skeletalised by now) (53, 28, D:10) a +0 dagger a kobold corpse (skeletalised by now) Level 1 of the Lair of Beasts (1, 1, Lair:1) a water moccasin skeleton (2, -6, Lair:1) a water moccasin skeleton (2, -1, Lair:1) a water moccasin skeleton (4, -1, Lair:1) a cane toad skeleton (4, 2, Lair:1) a +0 halberd (6, -3, Lair:1) a wolf corpse (18, -2, Lair:1) a hell rat corpse (23, -1, Lair:1) the orc corpse of Borgk