Septsphynx Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 11, D:1) a hobgoblin corpse (skeletalised by now) (16, 26, D:1) a +0 ring mail (17, 5, D:1) a ball python skeleton (20, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 19, D:1) a +0 dagger (22, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -9, D:1) a +0 dagger (24, -25, D:1) a +0 dagger (29, 5, D:1) a kobold skeleton (31, 10, D:1) a hobgoblin skeleton (32, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -1, D:1) a hobgoblin skeleton (36, 3, D:1) a ball python skeleton Level 2 of the Dungeon (2, -2, D:2) a +0 whip 3 stones a +0 ring mail a kobold corpse (skeletalised by now) (4, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 34, D:2) a +0 short sword (18, 37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 19, D:2) a bat corpse (skeletalised by now) (22, 19, D:2) a hobgoblin corpse (skeletalised by now) (25, 19, D:2) a +0 hand axe a +0 scale mail (42, 22, D:2) a +0 leather armour (45, 48, D:2) a +0 dagger (47, 0, D:2) the +6 hammer "Emmoc" {protect, rF+ rN++ Int-5} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (49, 44, D:2) a bat corpse (skeletalised by now) (58, 11, D:2) a +0 hand axe (58, 13, D:2) a +0 dagger a +0 club