Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12217961490456962241 0 SeraphDev the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Dec 30, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (208 turns). SeraphDev the Conjurer (Deep Elf Conjurer) Turns: 208, Time: 00:02:37 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +1 mace (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +1 mace of holy wrath (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of ambrosia {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. Found a runed mace. You see here a +1 mace of holy wrath. Okay, then. Your +1 mace of holy wrath softly glows with a divine radiance! c - a +1 mace of holy wrath (weapon) Okay, then. Okay, then. You aren't carrying any scrolls. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. d - a clear potion A goblin comes into view. It is wielding a +0 club. Okay, then. Hit: c) +1 mace (holy) Press: ? - help, Dir - move target, f - you Okay, then. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin hits you with a +0 club. You barely miss the goblin. The goblin misses you. The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. The goblin attacks as it pursues you! The goblin misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin misses you. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... #.# #.# #.# #.###### #......# #.####.# #.# #.# #.####.########.##.# #........@g........# ######.............. ##########.#### .. ## You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SeraphDev the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 8 Armour: Robe || 7 Dodge: Dodged || 7